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The Year in MoGraph 2021

School of Motion Podcast

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Unreal 5

Unreal is a great, you know, sandbox. That's where you can render everything out in real time. The unity require acquiring weta. Red shifts already has like, their public bat of red shift, ar t, and then a brigade, which is the oto real time render. It will be very interesting to see with unreal five, how much more or motion graphics artists are going to play around with that.

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