3min chapter

IndieGameBusiness® cover image

360 IP - Creating a multiverse on all platforms

IndieGameBusiness®

CHAPTER

Batman Example - I've a New Vision Am Amo Cat Woman

Licensing is not an invittion to collaborate together in terms of development. It is a invitation for you to work on their ip amut. You are asking to collaperate on this very particular teer, one ip. This could take anywhere from six months to a year. Licensing is all bench marking and figuring out what type of ip that you really want.

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