
Designer Notes 27: Lucas Pope
Designer Notes
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Is There a Cold War Theme in Your Games?
A lot of the games i make are products of my childhood, honestly. So get back in that solid paper work, jon red, that we all love. And so, you know, we need some bureaucracy in his games. But game design wise, it's still very similar to what i've done before. I normally lean on the cor mechanics more.
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