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#40 - Rogue Legacy 2 & The History of Cellar Door Games

Noclip Crewcast

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How to Make iOS Games That Work

There was a competition called Dream Build Play that encouraged people to use the XNA framework to make games. We did well like we were an honorable mention in the competition. And so things sort of sputtered out. I went back to finding a regular job and made one more Flash game just for the kicks. But it was really bad for me because it was successful on the first day of my new job. It was basically what stopped me doing any more programming.

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