
Buzz Burrowes, Audio System Architect at Epic Games
The AIAS Game Maker's Notebook
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Sony's Confession - I've Never Worked at Sony for 13 Years
Reith: "I always got permission to do, to talk about the stuff. I always felt like this is not our competitive advantage" Reith says he's responsible for shipping audio on 20 games in the next six months. He hopes that more interactive and adaptive music will be better for the industry.
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