
Tokenomics #10 Writing a Kickass Whitepaper with Void Runners’ spacedog
Deconstructor of Fun
00:00
Web Three
"We are a a team that has a ton of deep, hands on game design and delivery experience," says Trina. "And so i think there's some projects that maybe try to make a strong impression on the people who are reading their game in papers by kind of bamboozling them with very, very impressive, complicated sounding stuff." 'If you're someone who knows the field, you can usually look at it and and see how it's all structured,' she adds.'But totally, it feels a little bit like, it's kind of a shock, an oil tax.'
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