The AIAS Game Maker's Notebook cover image

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

The AIAS Game Maker's Notebook

00:00

The Importance of Ambition in Design

I think the smaller your part is, you feel less maybe engaged in some other elements of the game. I wanted to make sure that the projects that we work on, that the staff also felt like that. Like they were, they had ownership and they weren't just in charge of these smaller details. It almost kind of felt like- Or the guy who was in charge of Batman's cape, right? And it almost felt a little bit, I'm not.

Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner