4min chapter

The AIAS Game Maker's Notebook cover image

Creating a Rhythm-Action Game with Hi-Fi Rush Director John Johanas

The AIAS Game Maker's Notebook

CHAPTER

The Importance of Ambition in Design

I think the smaller your part is, you feel less maybe engaged in some other elements of the game. I wanted to make sure that the projects that we work on, that the staff also felt like that. Like they were, they had ownership and they weren't just in charge of these smaller details. It almost kind of felt like- Or the guy who was in charge of Batman's cape, right? And it almost felt a little bit, I'm not.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode