
Korean Game Development with Pearl Abyss America CEO, Jeonghee "JJ" Jin
The AIAS Game Maker's Notebook
00:00
Pearl Abyss' Stance on Moving Globally
The console market is very small in Korea. We really want to have day one global release for the upcoming titles, but I think it's going to be a big challenge. And just not going back to the console, the questions you asked me. Pearl Abyss' stance on taking its content and moving globally? Like if you're going to launch Crimson Desert, like would that start in Korea first? Or how's that going? Yeah, that's the current plan.
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