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Fired, Broke, and 2 Weeks from a Hit: How Gabriel Stürmer Started Clap Clap Games

Hey, Good Game

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Evolving Strategies in Hyper-Casual Gaming

This chapter delves into the transformation of hyper-casual gaming, shifting from minimizing user acquisition costs to prioritizing player monetization and retention. It highlights the need for developers to adapt by incorporating complex gameplay mechanics to maintain player engagement in a competitive landscape.

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