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Peter Adkison — Building Gen Con, Empowering Game Designers, and the Thrill of Gathering the Gaming Tribe (#30)

Think Like A Game Designer

CHAPTER

The Importance of Passion and Hunger in a Company

"It wasn't as much fun of a game and it wasn't something I was particularly good at," he says. "I just wasn't in the mood, I guess, at the time to try and figure that out." He adds: "That hunger and passion is really the key is that underlying theme for all the stuff" It's been 20 years since you sold Wizards; how do you feel about your company now? We'll let you know when we find out.

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