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Tokenomics #10 Writing a Kickass Whitepaper with Void Runners’ spacedog

Deconstructor of Fun

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The Game Designer's Guide to Design Documents

Design documents fell out of favor a few years ago, maybe more than a few years. The first one i wrote professionally was for this game, uh, mystery of shark island. And in retrospect, but the head of c a came back to me and was like, i can't test the game me based on this. That was the first time i kind of understood that there's an audience for this dock,. It's the engineers and the cue a department.

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