5min chapter

New Books in Science, Technology, and Society cover image

Marijam Did, "Everything to Play For: An Insider's Guide to How Videogames are Changing Our World" (Verso, 2024)

New Books in Science, Technology, and Society

CHAPTER

Navigating Diversity and Monopolization in Gaming Culture

This chapter explores the challenges of representation and diversity within video game communities, emphasizing the contributions of marginalized groups. The discussion critiques the gaming industry's monopolization and questions the effectiveness of surface-level diversity initiatives without tackling deeper socio-economic issues.

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