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A New Theory for Game Design Psychology - Roundtable

Naavik Gaming Podcast

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The Acceleration Component

The acceleration component was particularly interesting because it was deafly not something i' thought about. I really like the way you put it with them, youre mastering skill and mastering uncertainty. A yesso, i think it actully works in both directions. But it's that second level of looking at the comparison to what's expected as supposed to just the the challenge and the mastery over time.

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