2min chapter

Marketing Against The Grain cover image

Why Creators are Disrupting Marketing with Steph Smith

Marketing Against The Grain

CHAPTER

Gaming and Business Marketing

Play to earn is probably the most obvious space in wich three that has tangible use cases, and actually probably will accelerate in terms of adoption and maturity the fastest. And i just want to do that episode so i can talk about the game crabada on the avalanche block chain, where you can buy crabs and go and loot other people's minds. The crab will set you back oe ten thousand dollars. So it's all going on. Oh, we're deaftly heavy alt gaming the episodes for short,. But the creator episode to day was amazing. We were so lucky to have you on. I hope you'll come back on with us some time soon in future.

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