So Very Wrong About Games cover image

#259: Revive

So Very Wrong About Games

00:00

The Land Rush: A Guide to the Land Rush

There are also water spaces out there, Mark. You found them consistently bedeviling. Well, it's because everything else was so straightforward. It's a little bit asymmetric in that the way they get triggered is slightly different from other elements of the map. So they can usually get you victory points or some other more powerful bending. But they only trigger the one time, the first time that you place a building once for every player one time. And then on the corners of the map, there are the large locations, which will be end game victory points. Like how many tiles you've discovered or how many special abilities you've unlocked. How many large buildings you've built. There

Transcript
Play full episode

The AI-powered Podcast Player

Save insights by tapping your headphones, chat with episodes, discover the best highlights - and more!
App store bannerPlay store banner
Get the app