

#14097
Mentioned in 3 episodes
Spelunky
Book • 2016
Spelunky by Derek Yu is a unique blend of autobiography and game design insights.
The book delves into the development process of Spelunky, from its origins as a free browser game to its HD remake.
It covers topics such as randomization, challenge, and player feedback, offering a deep dive into the mind of a game creator.
The book is both a history lesson and a crash course in game design, making it a must-read for anyone interested in indie game development.
The book delves into the development process of Spelunky, from its origins as a free browser game to its HD remake.
It covers topics such as randomization, challenge, and player feedback, offering a deep dive into the mind of a game creator.
The book is both a history lesson and a crash course in game design, making it a must-read for anyone interested in indie game development.
Mentioned by
Mentioned in 3 episodes
Suggested by 

because it has a cult reputation in indie game circles and it is written by the creator about their own work.


Tom Hughes

ep01 - Derek Yu - Spelunky
Mentioned by 

as one of the games Derek Yu made.


Tarn Adams

Episode 137: Book on Procedural Generation in Game Design
Mentioned by Rand to explain why the difficulty of games should ebb and flow and make room for other aspects of play.

EP: A Year of UFO 50 - Lords of Diskonia
Read by Xanagear from Derek Yu's book to highlight the joy of discovery in games.

EP: A Year of UFO 50 - Campanella 2
Mentioned by Rand when discussing ![undefined]()

's book about finding and working with teammates.

Derek Yu

EP: A Year of UFO 50 - Hot Foot




