
Special: Superhuman Part II - Designing Software to Feel like a Game (with Rahul Vohra)
Acquired
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The Difference Between Intrinsic and Extrinsic Motivation
Game design is not gamification. It is not simply taking your duct in, adding points, levels, trophies or badgers. If that's a game, is that not a game? Why is that craze sort of less popular than it was in years past? So what we're really talking about here is gamification. And what we practise at superhuman, and where my passion lies, is game design. Game design is notgamification. I'm working on my transitions here. You' like dacal, just working on it and becoming a pro hahha. There are we going? Ha, that's soas what great easter egg to have in the product.
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