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Story: Code, Kickflips and Crunch Time - Mick West's Neversoft Journey

CoRecursive: Coding Stories

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Developing UN Squadron Arcade Game

Mick was tasked to work on the UN Squadron arcade game involving United Nations invading a foreign country, likely to rescue good people from bad people. The game involved flying a plane in a side-scrolling shooting format. They had arcade cabinets and used standard boards like JAMA. Mick and an artist worked on the game using a board provided, working independently for a year.

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