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Measuring Learning in Games and the Uncertainty of Skill Levels
Measuring learning is a complex task, but it's not necessary to be completely certain. By observing relationships and effectiveness in specific elements of the game, we can gauge learning response. While the messy and non-linear nature of this approach can be daunting, it is reassuring because certainty is not required. We can design a game based on principles and features that should elicit learning, and trust that it will happen. Ultimately, we won't know for sure until we consistently see the learning outcomes in the game.