42sec snip

Gamecraft cover image

Console Castles (Ep. 6)

Gamecraft

NOTE

Quality Over Quantity in Content Creation

The early days after the formation of Activision saw a proliferation of both first-party and third-party content, leading to the great software glut of 1983. This crisis was marked by overinvestment in low-quality products, such as the burying of a million cartridges of ET in the Arizona desert. This event posed a significant challenge to the console business model, highlighting the importance of prioritizing quality over quantity in content creation to avoid swamping the market.

00:00

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode