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Creating a Pleasure-Pain Matrix and Real Consequences for AI
Could a computer be programmed to experience pain as a consequence for its actions? This idea was explored by Palmer Lucky, the founder of Oculus, who created a VR headset with explosive bolts that could simulate the real-life consequences of dying in the game. Could this concept be extended to AI, where actions that cause pain would result in diminishing resources and ultimately shut down? Some believe it's possible to create such a system using complex algorithms similar to those found in the human brain.