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Exploring the Influence of Games and Gamification on Agency and Values
Games act as an art form that operates through agency, influencing desires, abilities, and obstacles. In contrast, ranking systems like gamification often focus on external factors rather than personal enjoyment, leading to a shift in values and interests. The gamification of law school entrances can detract from the personal agency and values originally associated with pursuing a legal education. The transformation caused by gamification can be observed in various fields, from education to social media, where individuals may prioritize external rewards or rankings over intrinsic values. This outsourcing of values to external systems like rankings and scores can lead to a disconnect between personal interests and societal norms, as seen in academia where the pursuit of publication in highly ranked journals can deviate from the original passion for meaningful discussions. Ultimately, the simplification of complex values in gamification processes can overshadow personal deliberation and lead individuals to conform to external standards set by institutions or figures in authority.