The Game Design Round Table cover image

#302 Wildermyth with Nate Austin

The Game Design Round Table

NOTE

Difficulty levels and game design decisions

Players who find a game too easy should challenge themselves by playing on higher difficulty levels, while those who struggle should not hesitate to play on the easiest difficulty. Game designers are advised to carefully consider each design decision, ensuring that it aligns with the overarching theme and purpose of the game.

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