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Naavik Gaming Podcast cover image

From Scrappy to Success: Strategies for Gaming Founders

Naavik Gaming Podcast

NOTE

Focus on Systemic Design and Minimum Viable Fidelity in Game Development

Developing games with systemic design to reduce dependency on developer-created content like in Minecraft can be more sustainable than content-heavy games like ARP. Embracing the concept of minimum viable fidelity allows for setting realistic goals in game development, as players often accept simpler graphics and the pursuit of high-fidelity graphics may not align with consumer preferences or venture expectations.

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