Dating apps have evolved from their early goal of fostering meaningful connections to a gamified experience primarily driven by swiping mechanisms. Initially, online dating focused on quality match-making, offering incentives to users like free extensions if they didn't find suitable partners within a specific timeframe. However, the introduction of swiping, a design tailored for quick judgments—to categorize potential partners as attractive or not—has transformed dating into a game. This shift emphasizes superficial assessment rather than genuine relationship-building, leading to user fatigue and disillusionment with the process. Additionally, companies like Match Group have strategically positioned these apps as tools for off-app relationships, while prioritizing user retention to maximize subscription revenue. Consequently, the gamification of dating apps alters interpersonal dynamics, reflecting a reduction in how users relate to one another and shaping an environment more focused on immediate gratification than long-term partnerships.

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