The information action fallacy illustrates that providing information alone may not lead to behavior change; rather, prompts play a crucial role in triggering action. A prompt is defined as any stimulus that encourages immediate action, such as a phone ringing, a question posed, or even internal signals like hunger. Recognizing and designing effective prompts can significantly influence desired behaviors. Conversely, to reduce unwanted behaviors, minimizing or eliminating certain prompts is essential. The model of behavior change can be encapsulated in the equation B = MAP, where behavior (B) is a function of motivation (M), ability (A), and prompts (P). This model provides a versatile framework for understanding and facilitating behavior change across various contexts.

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