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Understanding Agent Data Structures in Agent-Based Simulation
In agent-based simulations, agents can be described as data structures with attributes like position (in two or three dimensions), orientation, and elements of the magnetic field they can sense. Different strategies such as sensing inclination or using combinations of intensity and inclination to form a magnetic address are implemented. For example, green turtles migrate from Brazil to Ascension Island based on these strategies, showcasing the complexity of navigation using magnetic fields.