
The Fall and Rise of Publishing (Ep. 2)
Gamecraft
00:00
Focus on Demand-side Innovation
The shift towards focusing on user demand in the gaming industry is emphasized, with an emphasis on how players engage with games over traditional supply-side metrics. Microsoft's move towards platform-based publishing, exemplified by Game Pass, is positioned as a significant and potentially industry-changing development, especially with the recent acquisition of Activision.
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