Gamecraft cover image

Steal This Game (Ep. 1)

Gamecraft

00:00

Cartrider's Freemium Model

  • Nexon's Cartrider offered the entire game for free, eliminating the incentive for piracy present in the shareware model.
  • This allowed anyone interested to play without financial barriers, creating a massive player base.
  • Nexon then monetized through cosmetic items and status symbols, which gained social value within the game's community.
  • This model was considered radical by Western publishers at the time, but its success proved its genius.
Transcript
Play full episode

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner