
Discord: Jason Citron
How I Built This with Guy Raz
00:00
Did You Make Any Money Off of Orpad?
The Failure of the Free to Play Video Game Model
Key takeaways:
- The speaker's game, "Pad," was not successful and they ended up moving home to try to find another job.
- They realized that they had created technology that other game makers might want to use, so they built a business around it.
Old summary: The game was free. The big brain idea we had at the time was to follow the shareware model, if you can imagine, this was before and at purchases. And it didn't work. I think we covered ourour spend for maybe one month. When we launched the eight dollar version, i think we made like 30 thousand dollars on it. And then the next month we made like 15 thousand dollars. By the second month, we were lke, ay, this isn't working like all the other games in the apstor are trending towards 99 cents. We actually got to a point where we had about three weeks of runway left, of money left to spend to run our
Transcript
Play full episode
Remember Everything You Learn from Podcasts
Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.