Effective practice design involves three key components. Firstly, the practice should be information-driven, with the information used similar to that in the actual game. This includes opponent's body position, movement, and other key features. Secondly, the practice should have task dynamics that mirror those in the game, ensuring similar body parts coordination, movement constraints, and temporal demands. Lastly, the practice should offer multiple affordances for action, allowing athletes to make decisions and respond to various scenarios. These three components are crucial for creating a learning environment that enhances skill development and decision-making, surpassing the importance of superficial similarities to the actual game.