
Special: Superhuman Part II - Designing Software to Feel like a Game (with Rahul Vohra)
Acquired
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What Is Fun?
Our brain is hard wired, in a very neuro logical sense, to enjoy surprise. A good toy is an object that is fun to play with and fun is pleasant surprise. The classic definition on this is previous acquired guessd nolan bushnell's law. There are plenty of other things that are required in order to make a good game.
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