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Man-Computer Symbiosis by J.C.R. Licklider

Future of Coding

NOTE

Players as Executors, Games as Architects

In the context of video games, the roles of the player and the game are reversed compared to other systems of goal setting and motivation. The game, crafted by designers, supplies the player with objectives, hypotheses, and systems to navigate, while the player operates within these constraints to achieve goals. This dynamic underscores the intricate relationship between human creativity in game design and player interaction, highlighting how games structure challenges and experiences for users.

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