Acquiring the skill and aesthetic taste for games come from playing a lot of video games and engaging in conversations with game designers. One important aspect of making a game fun is focusing on the high frequency activity and ensuring that it is pleasurable. It is essential to identify what the player does most frequently in the game and create a feedback loop of pleasure from that activity. Many failed games have a mismatch between the constancy of the activity and the pleasure derived from it.

Get the Snipd
podcast app

Unlock the knowledge in podcasts with the podcast player of the future.
App store bannerPlay store banner

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode

Save any
moment

Hear something you like? Tap your headphones to save it with AI-generated key takeaways

Share
& Export

Send highlights to Twitter, WhatsApp or export them to Notion, Readwise & more

AI-powered
podcast player

Listen to all your favourite podcasts with AI-powered features

Discover
highlights

Listen to the best highlights from the podcasts you love and dive into the full episode