

Advent of Computing
Sean Haas
Welcome to Advent of Computing, the show that talks about the shocking, intriguing, and all too often relevant history of computing. A lot of little things we take for granted today have rich stories behind their creation, in each episode we will learn how older tech has lead to our modern world.
Episodes
Mentioned books

Sep 19, 2021 • 56min
Episode 65 - Teletype, Teleprint, and Telegrams
In today's episode we take a long hard look at the telegraph, and try to see how character encoding developed. We are dealing with 100% pre-computing technology, but there are some shocking similarities to later digital systems. Selected Sources: https://archive.org/details/electrictelegrap00highrich/page/2/mode/2up - Early history of the electric telegraph http://www.samhallas.co.uk/repository/telegraph/b6_baudot_multiplex.pdf - 1934 pamphlet on the Baudot telegraph https://ia800708.us.archive.org/view_archive.php?archive=/22/items/crossref-pre-1909-scholarly-works/10.1049%252Fjiee-1.1901.0058.zip&file=10.1049%252Fjiee-1.1905.0034.pdf - Murray's comprehensive article on telegraphy

Sep 5, 2021 • 1h 3min
Episode 64 - Gemini's Tiny Machine
Today we are talking about computers in space! 1964 saw the launch of Gemini I, the first spacecraft to carry an onboard computer. The aptly named Gemini Guidance Computer was responsible for guidance, navigation, and safe reentry. Built by IBM it weighed in at a tiny 59 pounds. For 1960's technology there just isn't any comparison to make, it was an amazingly small machine. What secrets does it hold? Did IBM crack some secret code to build such a tiny computer? https://www.ibiblio.org/apollo/Gemini.html - Overview of the Gemini Guidance Computer https://history.nasa.gov/computers/ch1-1.html - Official NASA History https://www.ibiblio.org/apollo/Documents/GeminiProgrammingManual.pdf - How the thing was programmed

Aug 22, 2021 • 57min
Episode 63 - What's With The Wedge, Part 2
This concludes my series on the distinctive shape of early home computers. In this episode we finally cover the Sol-20 itself, the first system on the market to be shaped like a wedge. More generally, we try to figure out if the Sol-20 was the progenitor of hundreds of machines that followed, or if the wedge was inevitable. For such a simple question, this has become a surprisingly complicated topic. Selected sources: http://archive.computerhistory.org/resources/access/text/2012/10/102702231-05-01-acc.pdf - Lee Felsenstein, oral history at CHM http://www.leefelsenstein.com/wp-content/uploads/2013/01/I_Designed_the_Sol.pdf - Article about the Sol-20's design process http://www.leefelsenstein.com/wp-content/uploads/2013/02/Felsenstein-Tabloid-BW.pdf - Tom Swift Lives! Like the show? Then why not head over and support me on Patreon. Perks include early access to future episodes, and bonus content: https://www.patreon.com/adventofcomputing

Aug 8, 2021 • 59min
Episode 62 - What's With The Wedge? Part 1
Early home microcomputers have a very distinctive shape to them. From the Apple II and the ZX Spectrum, to the Commodore 64 and the Amiga, wedged were the order of the day. I've always wondered why that shape became so popular, and where it came from. Today we start a deep dive into that question, slowly tracing the origins of the first wedge shaped computer. Selected Sources: http://www.leefelsenstein.com/wp-content/uploads/2013/01/TST_scan_150.pdf The Tom Swift Terminal, or a Convivial Cybernetic Device https://archive.org/details/levy-s-hackers-heroes-computer-revolution "Hackers", by Levy http://www.s100computers.com/Hardware%20Manuals/Processor%20Technology/VDM-1%20Manual.pdf VDM-1 manual

Jul 25, 2021 • 1h 2min
Episode 61 - FRESS and Practical Hypertext
Hypertext has really become a core offering of daily life, and defined the face of the Internet for decades. But the links and formatting we know so well only make up part of the story. Today we are looking at FRESS(the File Retrieval and Editing SyStem), a hypertext system developed at Brown University at the tail end of the 60s. What makes FRESS so crucial in the history of hypertext is that it was extensively studied. Multiple experiments were carried out to test if FRESS, and hypertext in general, had a place in classrooms. Some useful sources from this episode: https://sci-hub.do/10.1162%2F109966299751940814 1999 paper on FRESS and hypertext in general by Andres van Dam https://archive.org/details/VanDamFinalReport1976 Final experimental report https://archive.org/details/AndyVanDamHypertextFilm Short film on the FRESS experiment

Jul 18, 2021 • 52min
Bonus Episode - Q&A
It's here! My celebratory question and answer episode! Contains ramblings on my checkered past, why computer history is important, and why FOIA is so cool.

Jul 11, 2021 • 1h 8min
Episode 60 - COBOL Never Dies
COBOL! Just its name can strike terror in the hearts of programmers. This language is old, it follows its own strange syntax, and somehow still runs the world of finance and government. But is COBOL really as bad as it's made out to be? Today we are talking a look at the languages origins and how it's become isolated from early every other programming language in common use. Perhaps most importantly for me, we will see is Grace Hopper should really be blamed for unleashing this beast onto mainframes. Selected Sources: https://archive.org/details/historyofprogram0000hist - History of Programming Languages, contains Sammet's account of CODASYL https://archive.org/details/bitsavers_codasylCOB_6843924/ - COBOL 60 Manual https://sci-hub.do/10.1016/0066-4138%2860%2990042-2 - FLOW-MATIC/MATH-MATIC usage paper

Jun 27, 2021 • 1h 4min
Episode 59 - ALOHANET
ALOHANET was a wireless networking project started at the University of Hawaii in 1968. Initially, it had relatively little to do with ARPANET. But that relative isolation didn't last for long. As the two networks matured and connected together we start to see the first vision of a modern Internet. That alone is interesting, but what brings this story to the next level is the protocol developed for ALOHANET. Ya see, in this wireless network data delivery wasn't guaranteed. Everyone user shared a single radio channel, and terminals could talk over each other. So how did ALOHANET even function? Selected sources used in this episode: https://archive.org/details/DTIC_AD0707853 - The initial 1970 ALOHANET report https://archive.org/details/jresv86n6p591_A1b/page/n3/mode/2up - Summary paper by Kuo, contains a map of ALOHANET https://sci-hub.do/10.1145/1499949.1499983 - Khan's 1973 PRNET paperhttps://www.eng.hawaii.edu/wp-content/uploads/2020/06/abramson1985-Development-of-the-ALOHANET.pdf - 1985 wrap-up of ALOHANET, by Abramson Like the show? Then why not head over and support me on Patreon. Perks include early access to future episodes, and bonus content: https://www.patreon.com/adventofcomputing

Jun 13, 2021 • 1h 7min
Episode 58 - Mercury Memories
This episode we take a look at the earliest days of computing, and one of the earliest forms of computer memory. Mercury delay lines, originally developed in the early 40s for use in radar, are perhaps one of the strangest technologies I've even encountered. Made primarily from liquid mercury and quartz crystals these devices store digital data as a recirculating acoustic wave. They can only be sequentially accessed. Operations are temperature dependent. And, well, the can also be dangerous to human health. So how did mercury find it's way into some of the first computers? Like the show? Then why not head over and support me on Patreon. Perks include early access to future episodes, and bonus content: https://www.patreon.com/adventofcomputing

May 30, 2021 • 1h 1min
Episode 57 - Simulated Sumeria
Where did educational games come from? According to some, the practice of using games in classrooms started in the early 60s with the appearance of the Sumerian Game. However, the story is more complicated than that. This episode we dive into the Sumerian Game, some of the earliest educational games, and the bizarre legacy of a lost piece of software. Like the show? Then why not head over and support me on Patreon. Perks include early access to future episodes, and bonus content: https://www.patreon.com/adventofcomputing


