

Retronauts
Retronauts
The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
Episodes
Mentioned books

May 2, 2020 • 7min
Retronauts Episode 295 Preview: Trials & Legend of Mana
A clip from our latest Patron-exclusive episode! Jeremy Parish, Bob Mackey, and USgamer's Kat Bailey look at the original version of the newly remade Trials of Mana, then dive into a discussion of Legend of Mana's stunning Yoko Shimomura soundtrack (by patron request of K-S-O). Art by Steph Sybydlo. For the full episode, check out http://patreon.com/retronauts

Apr 27, 2020 • 60min
Retronauts Episode 294: Zak McKracken and the Alien Mindbenders
It's time once again for another installment of our LucasArts adventure game series with what could be the only podcast episode ever created about the developer's least beloved (outside of Germany) game. Zak McKracken and the Alien Mindbenders might be the LucasArts adventure that's aged the worst, but it's a fascinating case of a game trapped between the design styles of Maniac Mansion and The Secret of Monkey Island, and one that decided to take an evolutionary path that ended up being a dead end. On this episode, join Bob Mackey and Duckfeed.tv's Gary Butterfield as the two take apart Zak McKracken to see what makes it so different from the rest of the LucasArts catalog.
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Apr 20, 2020 • 1h 26min
Retronauts Episode 293: Alex Kidd and Shadowgate
Jeremy Parish chats with Retronauts contributor Stuart Gipp about the mysterious appeal of Sega's Alex Kidd franchise, then talks to Shadowgate creator Dave Marsh about the history of the game and the inspiration behind its modern-day remake.

Apr 17, 2020 • 10min
Retronauts Episode 292 Preview: Final Fantasy VII: Advent Children
You're listening to a free preview of Retronauts Episode 292: Final Fantasy VII: Advent Children. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.

Apr 13, 2020 • 1h 3min
Retronauts Episode 291: The Media is the Message - PAX East
Live from PAX East, Jeremy Parish, Benj Edwards, and RetroRGB's Bob Neal discuss the evolution of physical media in video gaming and its impact on the tech and design of the medium.

Apr 6, 2020 • 1h 43min
Retronauts Episode 290: New Super Mario Bros.
Jeremy Parish, Bob Mackey, Henry Gilbert, and Cole Jones bop in time to the music as they revisit Mario's ugliest (but arguably best!!) adventures in the New Super Mario Bros. series. Cover illustration: Step Sybydlo

Apr 3, 2020 • 7min
Retronauts Episode 289 Preview: Miscellaneous Handhelds
We talk about the handheld consoles that don't deserve their own episodes, from the criminally bad (R-Zone) to the just plain criminal (Gizmondo). For the full episode, subscribe to the show at patreon.com/retronauts! (Artwork: Amanda Pruitt)

Mar 30, 2020 • 1h 7min
Retronauts Episode 288: Full Throttle
It's time for another entry in our ongoing LucasArts mini-series! This time around, we'll be looking at 1995's Full Throttle: Tim Schafer's first project as a solo director, and also the first LucasArts game to blast beyond the barriers of mere diskettes and ship only in the CD-ROM format. Though Full Throttle's design doesn't exactly hold up 25 years later, it stands as a fascinating look at what the multimedia age meant for adventure games, and a path LucasArts explored that ended up being a revolutionary dead end.
Joining us on this one is the great Jake Rodkin, of Idle Thumbs and Campo Santo fame! This is the first time we've had an actual designer of adventure games on this miniseries—you might have played The Walking Dead season 1 and his other Telltale work—and we ended up having a great chat (and some friendly disagreements) about what this game does right and wrong. We'll definitely have him on again in the future to discuss some of the more contemporary adventure games he worked on in the future!
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Mar 23, 2020 • 1h 35min
Retronauts Episode 287: TurboGrafx-16
Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen convene to discuss the legacy of the ultimate NEC and Hudson collaboration: the TurboGrafx-16. Just in time for the launch of the TG16 mini (in a parallel, pandemic-free universe)!

Mar 20, 2020 • 7min
Retronauts Episode 286 Preview: Sam & Max Hit the Road
You're listening to a free preview of Retronauts Episode 286: Sam & Max Hit the Road. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.


