

Retronauts
Retronauts
The original classic gaming podcast continues its endless quest to explore the history of video games, one game at a time. Join hosts Jeremy Parish and Bob Mackey each week as they team up with a host of expert guests to chronicle the creations that have paved the way for today's hits. From forgotten black-and-white arcade machines to modern-day remakes, Retronauts spans more than four decades of vintage gaming greatness!
Episodes
Mentioned books

Apr 6, 2020 • 1h 43min
Retronauts Episode 290: New Super Mario Bros.
Jeremy Parish, Bob Mackey, Henry Gilbert, and Cole Jones bop in time to the music as they revisit Mario's ugliest (but arguably best!!) adventures in the New Super Mario Bros. series. Cover illustration: Step Sybydlo

Apr 3, 2020 • 7min
Retronauts Episode 289 Preview: Miscellaneous Handhelds
We talk about the handheld consoles that don't deserve their own episodes, from the criminally bad (R-Zone) to the just plain criminal (Gizmondo). For the full episode, subscribe to the show at patreon.com/retronauts! (Artwork: Amanda Pruitt)

Mar 30, 2020 • 1h 7min
Retronauts Episode 288: Full Throttle
It's time for another entry in our ongoing LucasArts mini-series! This time around, we'll be looking at 1995's Full Throttle: Tim Schafer's first project as a solo director, and also the first LucasArts game to blast beyond the barriers of mere diskettes and ship only in the CD-ROM format. Though Full Throttle's design doesn't exactly hold up 25 years later, it stands as a fascinating look at what the multimedia age meant for adventure games, and a path LucasArts explored that ended up being a revolutionary dead end.
Joining us on this one is the great Jake Rodkin, of Idle Thumbs and Campo Santo fame! This is the first time we've had an actual designer of adventure games on this miniseries—you might have played The Walking Dead season 1 and his other Telltale work—and we ended up having a great chat (and some friendly disagreements) about what this game does right and wrong. We'll definitely have him on again in the future to discuss some of the more contemporary adventure games he worked on in the future!
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Mar 23, 2020 • 1h 35min
Retronauts Episode 287: TurboGrafx-16
Jeremy Parish, Bob Mackey, Ray Barnholt, and Shane Bettenhausen convene to discuss the legacy of the ultimate NEC and Hudson collaboration: the TurboGrafx-16. Just in time for the launch of the TG16 mini (in a parallel, pandemic-free universe)!

Mar 20, 2020 • 7min
Retronauts Episode 286 Preview: Sam & Max Hit the Road
You're listening to a free preview of Retronauts Episode 286: Sam & Max Hit the Road. To hear the rest, and get two exclusive extra episodes every month, our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon.

Mar 16, 2020 • 1h 45min
Retronauts Episode 285: Animal Crossing
Jeremy Parish, Bob Mackey, Mike Choi, and USgamer's Caty McCarthy chill out for an hour and a half to discuss the low-key world of Animal Crossing, from its primal Nintendo 64 version through its modern-day spinoffs. Music by Mike Choi; art by Greg Melo.

Mar 9, 2020 • 1h 15min
Retronauts Episode 284: Parasite Eve
Jeremy Parish, Bob Mackey, and Shane Bettenhausen continue the journey through the Final Fantasy saga with this side excursion into an abandoned Manhattan and 1998's Cinematic RPG Parasite Eve. (Cover art: Nina Matsumoto)

Mar 6, 2020 • 8min
Retronauts Episode 283 Preview: Weird Controllers, Pt. I
Jeremy Parish, Benj Edwards, Chris Sims, and Ben Elgin embark upon a comprehensive (maybe) historic overview of weird video game controllers, from punching bags to chainsaws to... butt-poking fingers!? Cover illustration: Shaan Khan

Mar 2, 2020 • 1h 39min
Retronauts Episode 282: Gaming in the Year 2000
In the not-too-distant past, the year 2000 used to signify the far-off future. But time makes fools of us all, and this mythical date has transformed into a distant memory, just as all years are destined to become. This week, we examine Y2K's fascinating gaming landscape, where the primitive Game Boy Color could compete with the cutting-edge PlayStation 2, immersive sims and life sims were new genres, and the Dreamcast still looked like it stood a chance. On this episode, join Bob Mackey, Jeremy Parish, USgamer's Kat Bailey, and IGN's Zachary Ryan as the crew soaks contentedly in the End of History where nothing could possiblie go wrong.
Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

Feb 24, 2020 • 1h 35min
Retronauts Episode 281: Mario Goes Portable
Jeremy Parish, Bob Mackey, Ray Barnholt, and Chris Kohler abandon color and extra lines of screen resolution to take a deep dive into the 2D portable Super Mario games, from Super Mario Land to Super Mario Advance 4.