Retronauts

Retronauts
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Nov 27, 2020 • 7min

Retronauts Episode 340 Preview: Final Fantasy IX

You're listening to a free preview of Retronauts Episode 340: Final Fantasy IX. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
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Nov 23, 2020 • 1h 25min

Retronauts Episode 339: The Trials of Mana remake

Earlier this year, we discussed the original 16-bit version of Trials of Mana (aka Seiken Densetsu 3). Now, Jeremy Parish, Chris Kohler, and Nadia Oxford dig into the 3D remake: What it does right, where it falls short, and pwaces it's vewy iwwitating.  Cover illustration by Shaan Khan.
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Nov 16, 2020 • 1h 6min

Retronauts Episode 338: The Video Game History Foundation

From the live archive: Jeremy Parish chats with Frank Cifaldi and Kelsey Lewin of the Video Game History Foundation about the evolution of their organization and how it's working to preserve the medium's past. Cover art by John Pading.
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Nov 9, 2020 • 1h 47min

Retronauts Episode 336: Back to the Future Part II

We're going back to the Back to the Future trilogy for a podcast discussion about what could be the most interesting sequel of all time! When Robert Zemeckis and Bob Gale put together the original Back to the Future in 1985, they had no idea they would have such a massive hit on their hands—or that their joke ending would set the second movie's plot in stone. But by working against adversity, the two crafted a highly satisfying sequel that doubled down on time travel antics, and even added alternate universes into the mix. (And might have even predicted the future with 1985-A...) On this episode, join Bob Mackey, Jeremy Parish, Henry Gilbert, and Dave Rudden as the crew talks so much about Back to the Future Part II they have to save the video game discussion for the next episode. So listen now—unless you're chicken! Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.
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Nov 2, 2020 • 1h 16min

Retronauts Episode 335: Crisis Core - Final Fantasy VII

A double-request topic as we follow up our Final Fantasy VII coverage by looking back at its PSP-exclusive prequel Crisis Core. Bill Nielsen joins Jeremy Parish & Nadia Oxford as they fire up the Digital Mind Wave for some fond rememberies. Art: Greg Melo
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Oct 30, 2020 • 10min

Retronauts Episode 334 Preview: Cowboy Games Part 2

You're listening to a free preview of Retronauts 334: Cowboy Games Part 2. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.
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Oct 26, 2020 • 1h 12min

Retronauts Episode 333: Tron & Spy Hunter with George Gomez

Jeremy Parish chats one-on-one with an arcade gaming legend: George Gomez, who discusses the critical creative role he played in bringing classic arcade works like Spy Hunter and Tron to market and designing their iconic cabinets. Art by Nick Wanserski.
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Oct 19, 2020 • 1h 46min

Retronauts Episode 332: Akira

Jeremy Parish, Bob Mackey, and Henry Gilbert grab a laser rifle and angrily scream each other's names in celebration of one of the all-time great animated movies—Akira—as well as the manga it was based on, and the games it inspired. TETSUOOOO!
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Oct 16, 2020 • 10min

Retronauts Episode 331 Preview: The Art of Nintendo Power

Jeremy Parish, Bob Mackey, and Art of Nintendo Power (twitter.com/artofnp) curator Stephan Reese take a trip back through gaming's greatest propaganda rag: Nintendo Power. For the full episode, subscribe to the show at: patreon.com/retronauts
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Oct 12, 2020 • 1h 49min

Retronauts Episode 330: No More Heroes

After more than a decade in game development, enigmatic creator Suda 51 had his American debut with Killer 7, but 2007 would bring about his first mainstream splash with No More Heroes. This series launched on the Wii when it was still white hot, and managed to distill the off-the-wall and often alienating ideas of Suda into a personality-driven action game. Nearly 13 years after we first met Travis Touchdown, just where has the series been, and where is it headed with its upcoming third game? On this episode, join Bob Mackey, Maddie Copp, and Matt McMuscles as the crew delves deep into the Garden of Madness to discover what makes this offbeat series so compelling. Retronauts is a completely fan-funded operation. To support the show, and get exclusive episodes every month, please visit the official Retronauts Patreon.

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