They Create Worlds

Alex Smith, and Jeffrey Daum
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Aug 15, 2025 • 1h 51min

Nintendo: Playing with Mii & Wii

TCW Podcast Episode 240 - Nintendo: Playing with Mii & Wii   From DS touch-and-stylus play to living-room motion, we trace Nintendo's road to Wii. Nintendogs and Brain Age broadened the audience to parents and grandparents. After cold receptions at Microsoft and Sony, inventor Tom Quinn's Gyration motion tech found a home at Nintendo, and internal prototypes were so fun they became Wii Sports, Wii Play, and Wii Fit. The reveal timeline runs from Reggie Fils-Aime's 2004 E3 DS debut and "Revolution" tease, to a controller-free console showing at E3 2005, to the surprise Wii Remote reveal during Iwata's Tokyo Game Show keynote, and the full unveiling at E3 2006. Built on refined GameCube internals, the Wii favored low cost, low noise, and always-on convenience, with Miis inspired by Japanese wooden dolls (Kokeshi) and a channel interface modeled on a TV wall to invite quick, family-friendly play.   Iwata Asks: https://iwataasks.nintendo.com/ Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs Nintendogs (DS): https://www.youtube.com/watch?v=hb5j2v10eYs Brain Age (DS): https://www.youtube.com/watch?v=8EeU92dl9ME Donkey Kong Bongos & Donkey Konga: https://www.youtube.com/watch?v=64YSuP6G1Uw Wii Sports: https://www.youtube.com/watch?v=vp9l7J6w9iE Wii Play: https://www.youtube.com/watch?v=gfz-l5GI-v4 Wii Fit: https://www.youtube.com/watch?v=SDfXealVJyg Kokeshi Dolls: https://www.youtube.com/watch?v=Z2NIA5GNvfo Nintendo Wii User Interface Tour: https://www.youtube.com/watch?v=NCU1gB3Xdv4 E3 2004 Reggie Fils-Aimé: https://www.youtube.com/watch?v=89GB6bC9_N4 E3 2004 Satoru Iwata Revolution: https://www.youtube.com/watch?v=33BGyhn_ryw E3 2005 Nintendo Revolution (Wii): https://www.youtube.com/watch?v=qt8CBYAnMYc Nintendo - Tokyo Game Show 2005: https://www.youtube.com/watch?v=RdgW4Ox71fw E3 2006 Sony Ridge Racer!: https://www.youtube.com/watch?v=eaBUeINW_3s E3 2006 Sony Press Conference: https://www.youtube.com/watch?v=jaWptXzfETo E3 2006 Nintendo Press Conference: https://www.youtube.com/watch?v=e1Ldhg7swgA Wii Console and Accessories (E3 2006): https://www.youtube.com/watch?v=2pOGKxFD1C8 Wii Commercials: https://www.youtube.com/watch?v=hLOccBorPsA Wii Would Like to Play: https://www.youtube.com/watch?v=QBOFhmjTgvY Link's Crossbow Training: https://www.youtube.com/watch?v=hHgyRGeUKxg   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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Aug 1, 2025 • 1h 27min

Nintendo: Wii Were Struggling

Nintendo grappled with its identity as it faced stiff competition and internal power struggles before the Wii's success. The discussion highlights Satoru Iwata's rise and his transformative impact on the company, juxtaposed with the challenges of previous consoles. The innovative leap into motion controls and the cultural shifts that revitalized Nintendo's appeal are explored. Listeners also enjoy nostalgic reflections on gaming history and the excitement of celebrating 40 years of Nintendo at events like DragonCon.
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Jul 15, 2025 • 1h 22min

Quake

TCW Podcast Episode 238 - Quake   We dive into the development of Quake, the ambitious and turbulent follow-up to Doom from ID Software. John Carmack set out to build a groundbreaking engine featuring full 3D rendering, dynamic lighting, and client-server multiplayer. This pushed the technical boundaries in a pre-GPU world. To achieve this, he brought in legendary programmer Michael Abrash from Microsoft, selling him on the vision of Quake as a step toward the metaverse as imagined in Snow Crash. Meanwhile, John Romero envisioned Quake as a fantasy RPG inspired by a character from his D&D campaign, but lack of direction and his growing obsession with Deathmatch led to team frustration and eventual fallout. The result was a game that redefined first-person shooters and laid the groundwork for decades of engine development. It also marked the end of an era at ID with the ouster of John Romero.   TCW 030 - DOOM!: https://podcast.theycreateworlds.com/e/doom-1479057917/ TCW 197 - The ID of Game Development: https://podcast.theycreateworlds.com/e/the-id-of-game-development/ Doom States and DeHackEd: https://www.youtube.com/watch?v=MTa3diypjv4 P2P vs Dedicated Servers?: https://www.youtube.com/watch?v=Tt3ZLHKcP2U Token Ring - The Betamax of Networking: https://www.youtube.com/watch?v=IjLctlmZSp4 Artie - The Strongest Man In the World: https://www.youtube.com/watch?v=z6Bh3LskNbs Space Strike (DOS): https://www.youtube.com/watch?v=vtDdEuKFQps Cosmic Crusader (DOS): https://www.youtube.com/watch?v=RKOTa5iQAw8 Big Top (DOS): https://www.youtube.com/watch?v=AXUCacgF72M Snack Attack II (DOS): https://www.youtube.com/watch?v=hu-SEjcnnjo So You Haven't Read "Snow Crash": https://www.youtube.com/watch?v=nO64ZhBYy9E Ramblings in Realtime by Michael Abrash: https://www.bluesnews.com/abrash/ QuakeWorld Launch Event: https://www.youtube.com/watch?v=LXw6BkZ-gdY Quake (DOS 6.22): https://www.youtube.com/watch?v=tyLC1vR9oGk Quake Longplay: https://www.youtube.com/watch?v=J7GagGXXUtI Excerpt Quake Postmortem: https://www.youtube.com/watch?v=G2OE-74bTQw   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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Jul 1, 2025 • 1h 21min

Jordan Mechner and Price of  Persia

TCW Podcast Episode 237 - Jordan Mechner and Price of  Persia   We continue our look at Jordan Mechner with the development of Prince of Persia. Its cinematic inspirations include Castles of Dr. Creep, the opening of Raiders of the Lost Ark, and the 1938 Robin Hood. To animate the prince, Mechner filmed his brother performing stunts, then manually painted key frames, painting his brother white and the background black to make the footage compatible with a limited digitizer. Memory constraints forced creative solutions, like XORing the prince and bit shifting him to create Shadow Man. A promising film project delayed the game’s release, but Prince of Persia launched on the Apple II with groundbreaking animation. A strong Macintosh port and renewed interest following Disney’s Aladdin helped turn the game into a hit across the early 1990s.   The Making of Prince of Persia: https://www.jordanmechner.com/en/books/journals/ TCW 172 - The Computer Price Wars Part 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/ TCW 173 - The Computer Price Wars Part 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/ TCW 174 - The Computer Price Wars Part 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/ TCW  019 - The Great Video Game Crash Part 1: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-1/ TCW 020 - The Great Video Game Crash Part 2: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-2/ TCW 021 - The Great Video Game Crash Part 3: https://podcast.theycreateworlds.com/e/the-great-video-game-crash-part-3/ TCW 071 - A Story of Brøderbund!: https://podcast.theycreateworlds.com/e/a-story-of%C2%A0br%C3%B8derbund/ TCW 072 - The MYSTeries of Brøderbund!: https://podcast.theycreateworlds.com/e/the-mysteries-of-br%C3%B8derbund/ The Castles of Dr. Creep: https://www.youtube.com/watch?v=mi2dvxcioBw First 10 minutes of Raiders of the Lost Ark: https://www.youtube.com/watch?v=mUWYmTpYdP4 The Thief of Bagdad (1924): https://www.youtube.com/watch?v=UTXZSVIIk-c How Prince of Persia Defeated Apple II Memory Limitations: https://www.youtube.com/watch?v=sw0VfmXKq54 Prince of Persia (Apple II): https://www.youtube.com/watch?v=JZDAPp61aak Robin Hood (1938): https://www.youtube.com/watch?v=USpQGE5sVAY Prince of Persia (PC DOS): https://www.youtube.com/watch?v=hKQX75dBlEI Prince of Persia (Amiga): https://www.youtube.com/watch?v=ukSECkajKYA Prince of Persia (NES): https://www.youtube.com/watch?v=i6hylvkCh-8 Prince of Persia (SNES): https://www.youtube.com/watch?v=aZtkPZih-3s Prince of Persia (Macintosh): https://www.youtube.com/watch?v=zjR_AhxPnVM Prince of Persia Re-Release Box: https://bigboxcollection.com/PrinceOfPersia.3DBox   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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Jun 15, 2025 • 1h 24min

Jordan Mechner and Karateka

TCW Podcast Episode 236 - Jordan Mechner and Karateka   This episode explores the early life of Jordan Mechner and the making of Karateka. We cover his Jewish family’s escape from Nazi Europe, his years at Yale, and his struggle to choose between careers in film, art, and game design. Drawing on lessons from arcade games, Mechner formed core design principles that shaped his approach. He also worked closely with his father, Francis Mechner—best known for composing the game's music—who served as a creative sounding board, contributed gameplay ideas, and performed movements used in the game's rotoscoped animations.   Francis Mechner: https://en.wikipedia.org/wiki/Francis_Mechner Replay - Memoir of an Uprooted Family: https://www.jordanmechner.com/en/books/replay/ Jordan Mechner: https://en.wikipedia.org/wiki/Jordan_Mechner Jordan Mechner Website: https://www.jordanmechner.com/ TCW 071 - A Story of Brøderbund! :https://podcast.theycreateworlds.com/e/a-story-of%C2%A0br%C3%B8derbund/ TCW 072 - The MYSTeries of Brøderbund!: https://podcast.theycreateworlds.com/e/the-mysteries-of-br%c3%b8derbund/  Choplifter (Apple II): https://www.youtube.com/watch?v=cvDnUHW_pjg Seven Samurai Trailer: https://www.youtube.com/watch?v=1XMJY0hYJEw The Making of Karateka journals: https://www.jordanmechner.com/en/books/the-making-of-karateka/ The Making of Karateka (Game + Documentary: https://www.jordanmechner.com/en/games-movies/karateka/ The Making & Remaking of Karateka: https://www.youtube.com/watch?v=Vq31IwKZkt0 Karateka Rotoscoping 1983: https://www.youtube.com/watch?v=3Nqp6U1GYI8 Karateka (Apple II): https://www.youtube.com/watch?v=wKqk9kosCs4     New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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Jun 1, 2025 • 1h 21min

Coin-op Legends of Japan

TCW Podcast Episode 235- Coin-op Legends of Japan   Long before they entered the world of video games, a generation of Japanese entrepreneurs built their fortunes in the coin-operated amusement business. In this episode, we trace the early lives and business ventures of five pioneering founders who helped lay the groundwork for companies like Tehkan (later Tecmo), Sammy, and IPM (later IREM). These are personal stories rarely told in English — tales of hustle, reinvention, and the road from postwar struggle to arcade success.   TCW 052 - The Many Faces of Konami: https://podcast.theycreateworlds.com/e/the-many-faces-of-konami/ TCW 153 - Nintendo Playing With Cards: https://podcast.theycreateworlds.com/e/nintendo-playing-with-cards/ TCW 154 - Nintendo Playing with Controversy: https://podcast.theycreateworlds.com/e/nintendo-playing-with-controversy/ TCW 155 - Nintendo Playing With Toys: https://podcast.theycreateworlds.com/e/nintendo-playing-with-toys/ TCW  008 - Birth of the Japanese Game Center: https://podcast.theycreateworlds.com/e/birth-of-the-japanese-game-center/ TCW 077 - Invading Taito Part 1: https://podcast.theycreateworlds.com/e/invading-taito-part-1/ TCW 078 - Invading Taito Part 2: https://podcast.theycreateworlds.com/e/invading-taito-part-2/ TCW 005 - The Untold History of SEGA: https://podcast.theycreateworlds.com/e/the-untold-history-of-sega/ TCW 033 - The Saga of SEGA: https://podcast.theycreateworlds.com/e/the-saga-of-sega/ TCW 029 - 50 Years of Namco: https://podcast.theycreateworlds.com/e/50-years-of-namco/ TCW 201 - Advanced Balls and Paddles Part 1: https://podcast.theycreateworlds.com/e/advanced-balls-and-paddles-part-1/ TCW 202 - Advanced Balls and Paddles Part 2: https://podcast.theycreateworlds.com/e/advanced-balls-and-paddles-part-2/ New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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May 15, 2025 • 1h 32min

Yu Suzuki

TCW Podcast Episode 234 - Yu Suzuki   Often called SEGA’s Shigeru Miyamoto, Yu Suzuki redefined arcade gaming through innovation and ambition. He pioneered immersive cabinets like Hang-On's rideable motorcycle and After Burner’s flight sim, and used sprite scaling to simulate 3D in hits like Space Harrier and OutRun. His work culminated in the R360 G-LOC—a gyroscopic cabinet offering full 360° motion. Suzuki later led SEGA into 3D with Virtua Racing and Virtua Fighter, and pushed console design forward with Shenmue. Though he didn’t invent Quick Time Events, he coined the term—and created a living, interactive world filled with dynamic conversations, a fully explorable city, and unprecedented detail for 1999. His vision helped shape what players now expect from immersive game worlds.   Champion Boxing (SC 1000): https://www.youtube.com/watch?v=FkDpaSXTGwE Hang On (Arcade): https://www.youtube.com/watch?v=TopLKeDqYhw Hang On (Bike Cabinet): https://www.youtube.com/watch?v=5KV6gWzBnJw Space Harrier (Arcade): https://www.youtube.com/watch?v=PXO7HOUaHaQ Space Harrier (Cabinet): https://www.youtube.com/watch?v=J_ljkKcDsKs Roger Dean Album Covers: https://en.wikipedia.org/wiki/Category:Albums_with_cover_art_by_Roger_Dean_(artist) OutRun (Arcade): https://www.youtube.com/watch?v=tp3GLGu7cfg OutRun (Cabinet): https://www.youtube.com/watch?v=VK3CpGLk0VU The Cannonball Run (Trailer): https://www.youtube.com/watch?v=s8BNVDUslcE Ferrari Testarossa: https://www.youtube.com/watch?v=Lvfx5z4uMOo After Burner (Arcade): https://www.youtube.com/watch?v=pSvxN7nMNwo After Burner Deluxe (Cabinet): https://www.youtube.com/watch?v=iGWesvT9z8Q Top Gun (Trailor): https://www.youtube.com/watch?v=xa_z57UatDY Castle in the Sky (English Trailer): https://www.youtube.com/watch?v=5lMRfLJGXSM Power Drift (Arcade): https://www.youtube.com/watch?v=2ZZMU2HPmTE Power Drift (Cabinet): https://www.youtube.com/watch?v=cs0slBdnArg R 360 SEGA G-Loc: https://www.youtube.com/watch?v=0OrXW5vCurc G-Loc Air Battle (Arcade): https://www.youtube.com/watch?v=58JKeizTZF0 Virtua Racing (Arcade): https://www.youtube.com/watch?v=ssPfEPaTaGo Kenji (Manga): https://mangapill.com/manga/2249/kenji Virtua Fighter (Arcade): https://www.youtube.com/watch?v=o7HQ2vspMHA Virtua Fighter 2 (Arcade): https://www.youtube.com/watch?v=F7OYlmdhOZY Shenmue (Dreamcast): https://www.youtube.com/watch?v=PkuWoz6RbgE   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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May 1, 2025 • 1h 17min

Baldur's Gate

TCW Podcast Episode 233 - Baldur's Gate   When three doctors, a prolific dungeon master, a database programmer, and a writer come together to make video games, you get Baldur’s Gate! Often credited with saving the Western RPG, Baldur’s Gate became a phenomenal hit, taking full advantage of Microsoft’s new DirectX API and Windows 95. With this technology, the team created massive, beautiful maps for players to explore. They began shopping their new Infinity Engine around—drawing attention from top figures at Virgin Interactive—but ultimately secured a deal with Interplay, after an initial rejection. This partnership allowed them to shift from an original pantheon-based RPG to using the Dungeons & Dragons license that Interplay had acquired from TSR. They focused on the Sword Coast and the city of Baldur’s Gate—an underdeveloped region of the Forgotten Realms that stayed true to the classic swords-and-sorcery motif. The result was a game that captured the spirit of D&D while delivering the fast-paced action that gamers of the late '90s craved!   VGA Standard Explained: https://www.youtube.com/watch?v=5exFKr-JJtg SSI Gold Box: https://www.youtube.com/watch?v=nBodtk1JnxQ Dungeon Master (Atari ST): https://www.youtube.com/watch?v=g3UdUWU4j1Y Shattered Steel: https://www.youtube.com/watch?v=Zvyi0l4s-wI&list=PLFTDBbYrcivppTQ8bupD3DQ7U23qTv5cK What is DirectX and Why is it important?: https://www.youtube.com/watch?v=xfSk6kwWBuE Why Windows 95 was a big deal: https://www.youtube.com/watch?v=9DCNt0cqTQY Volo's Guide to the Sword Coast: https://archive.org/details/tsr09460addfrvolosguidetotheswordcoast Baldur's Gate Playthrough: https://www.youtube.com/watch?v=ooqFu_enV30&list=PLNU3jYa35cy3gahj5NBKymMB6grIGykOr   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/
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Apr 15, 2025 • 1h 29min

All the Other Home Pongs

The podcast dives into the overlooked history of the home Pong market in the 1970s, revealing fascinating stories of lesser-known competitors like Coleco and Magnavox. It highlights groundbreaking 'Pong-on-a-Chip' technology that revolutionized console manufacturing, allowing anyone to build their own gaming system. Amid humorous anecdotes, discussions about market missteps and the unique challenges of the European gaming scene illustrate the era's wild evolution. Listeners discover how niche strategies shaped the competitive landscape as the industry surged forward.
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Apr 1, 2025 • 1h 29min

Street Fighter 2

TCW Podcast Episode 231- Street Fighter 2   Street Fighter 2 is often credited with reviving the arcade scene in the early 1990s. While it successfully brought back the must-have arcade game mentality, it couldn’t stop the overall decline of arcades. The original Street Fighter was influenced by many sources, including Bruce Lee’s Game of Death, anime like Fist of the North Star, and Space Battleship Yamato. With the rise of beat 'em ups following Double Dragon, Capcom released Street Fighter 89, later renamed Final Fight. Taking lessons from Final Fight, Street Fighter 2 introduced an expanded roster, streamlined special moves, combos, and more. Its popularity led to the release of two enhanced versions: Championship Edition and Turbo. Come explore the history and influences of this legendary game!   TCW 041 - Beating Them All Up: https://podcast.theycreateworlds.com/e/beating-them-all-up/ Tower of Death Fight Scenes: https://www.youtube.com/watch?v=ZWMW1drldWc Kung Fu Master: https://www.youtube.com/watch?v=ko3zG-YG41k The Final Game of Death: https://www.youtube.com/watch?v=HzriAzTAXs0 Yie Ar Kung-Fu: https://www.youtube.com/watch?v=g2h6jQ4A1To Enter the Dragon trailer: https://www.youtube.com/watch?v=5RGju9NuoOU Karate Champ: https://www.youtube.com/watch?v=gwV3xqS9_aQ Fist of the North Star: https://www.youtube.com/watch?v=sYsAklHsWd0 Space Battleship Yamato: http://y2u.be/LtwtV91fwd8 Street Fighter Big Button Cabinet: https://www.youtube.com/watch?v=w_XvCNGhmZ0 Street Fighter Gameplay: https://www.youtube.com/watch?v=kVLCv-YgWco Polygon Street Fighter Oral History: https://www.polygon.com/a/street-fighter-2-oral-history Double Dragon: https://www.youtube.com/watch?v=pfZz-1e-dUQ Side Arms Hyper Dyne: https://www.youtube.com/watch?v=Esgm7Gk99P4 Forgotten Worlds: https://www.youtube.com/watch?v=PYJfoesXYC8 Final Fight: https://www.youtube.com/watch?v=p8gYGfL_p2o Street Fighter 2 - The World Warrior: https://www.youtube.com/watch?v=xI284D4y1q4 But She's Got a New Hat!: https://www.youtube.com/watch?v=DaOgZwk9rN8 Street Fighter 2 - Champion Edition: https://www.youtube.com/watch?v=KJne-82X4L0 Street Fighter 2 - Rainbow Edition: https://www.youtube.com/watch?v=dNIfE7A9q7Y Street Fighter 2 - Hyper Fighting: https://www.youtube.com/watch?v=9rrGLH0WByc   New episodes are on the 1st and 15th of every month!   TCW Email: feedback@theycreateworlds.com  Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1     Intro Music: Josh Woodward - Airplane Mode -  Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode  Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love    Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

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