

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Dec 8, 2017 • 29min
#494: Kicker
In this podcast, I talk all about the history of the kicker mechanic, from its start in Invasion to modern day.

Dec 1, 2017 • 31min
#493: 20 Lessons: Challenging Players
This is the sixteenth installment in my "20 Lessons, 20 Podcasts" series where I talk about each of my lessons from my 2016 Game Developers Conference talk. In this podcast, I talk about the lesson "Be more afraid of boring your players than challenging them."

Dec 1, 2017 • 32min
#492: Printing
I talk a lot about the process of creating what the cards do, but part of making Magic cards is also physically creating them. In this podcast, I talk about how we print Magic cards and what impact that has on designing them.

Nov 22, 2017 • 32min
#491: Being Spokesperson
Besides designing Magic cards, I also spend a lot of time interacting with the public. This podcast talks all about this aspect of my job, including how I came to be a spokesperson.

Nov 22, 2017 • 41min
#490: Unstable, Part 3
This podcast is the third and final part of the story of Unstable's design.

Nov 17, 2017 • 41min
#489: Unstable, Part 2
This podcast is part 2 of 3 of the story of Unstable's design.

Nov 17, 2017 • 35min
#488: Unstable, Part 1
The Un- sets are where I try new things, so it seemed only apropos to experiment with having the podcast be about the design when the set is being previewed. This is part 1 of 3.

Nov 9, 2017 • 34min
#487: Pitching
An important skill is selling your ideas live in a meeting. In this podcast, I talk about how to deliver a good pitch.

Nov 9, 2017 • 32min
#486: Getting Unstable Made
I'm joined by carpooling guest Mark Purvis, Magic senior brand director, to talk about how we took a product that no one at Wizards was asking for us to make, Unstable, and got it all the way to print.

Nov 3, 2017 • 36min
#485: HASCON 2017
The very first Hasbro-centric convention, called HASCON, was held in August. I was there, and this podcast is all about it.


