Magic: The Gathering Drive to Work Podcast cover image

Magic: The Gathering Drive to Work Podcast

Latest episodes

undefined
Aug 16, 2024 • 32min

#1164: Stages of Design

Thus far, there have been seven stages of Magic design. In this podcast, I walk through each stage and explain the changes each brought to the game.
undefined
Aug 16, 2024 • 32min

#1163: Bloomburrow Worldbuilding with Neale LaPlante Johnson

In this podcast, I sit down with Neale LaPlante Johnson, the lead worldbuilding designer for Bloomburrow, to talk about the making of the plane.
undefined
Aug 9, 2024 • 34min

#1162: San Diego Comic-Con 2024

This podcast is all about my trip to this year's San Diego Comic-Con where I ran the Magic panel.
undefined
Aug 9, 2024 • 28min

#1161: Bloomburrow Play Design with Jadine Klomparens

I sit down with Play Designer Jadine Klomparens to talk about the play design of Bloomburrow.
undefined
Aug 2, 2024 • 29min

#1160: Hand Matters

Discover the crucial role of the hand in Magic: The Gathering's gameplay mechanics, from hand size rules to strategic decision-making. Dive into the complexities of card interactions and hand-based mechanics, including draw triggers and discard effects. Explore how historical design challenges have shaped these elements and learn about the tactics players can use, like bouncing spells and alternative costs, to optimize their gameplay and resource management.
undefined
Aug 2, 2024 • 32min

#1159: Batching

In this podcast, I talk about the design technique of making a new theme by combining numerous mechanical themes.
undefined
4 snips
Jul 26, 2024 • 35min

#1158: Power Level

The podcast dives into the concept of power level in Magic: The Gathering, examining its role in design and gameplay. It traces the historical evolution of card strength from the Alpha set to modern times. Key cards like Dark Ritual and Hypnotic Specter are discussed for their impact on early strategies. The conversation also covers the balance between old and new cards, highlighting the challenges of power creep and the need for competitive integrity. Professional input on game balance and the dynamics of tournament play add depth to this engaging topic.
undefined
Jul 26, 2024 • 33min

#1157: Bloomburrow Set Design with Ian Duke

In this episode, I sit down with Set Design Lead Ian Duke to talk about the later design of Bloomburrow.
undefined
5 snips
Jul 19, 2024 • 33min

#1156: Fun

The podcast explores what makes gameplay fun, emphasizing emotional responses and strategic challenges. It delves into the joy of strategy, learning from opponents, and unexpected wins in Magic: The Gathering. The significance of player preferences, social interactions, and observation in game design is discussed to enhance the overall fun factor.
undefined
Jul 19, 2024 • 36min

#1155: Bloomburrow Vision Design with Doug Beyer

In this episode, I sit down with Vision Design Lead Doug Beyer to talk about the early design of Bloomburrow.

Remember Everything You Learn from Podcasts

Save insights instantly, chat with episodes, and build lasting knowledge - all powered by AI.
App store bannerPlay store banner