Magic: The Gathering Drive to Work Podcast

Mark Rosewater
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Sep 4, 2020 • 33min

#772: Making Magic in the Pandemic

Curious how COVID has affected the making of Magic? That's my topic for this podcast.
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Sep 4, 2020 • 30min

#771: Corey Bowen

In this podcast, I interview Corey Bowen, a current member of R&D, one who focuses on Commander design.
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Aug 28, 2020 • 32min

#770: Ikoria, Part 2

In this podcast, I finish telling the in-depth story of Ikoria's design.
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Aug 28, 2020 • 31min

#769: Jim Lin

In this podcast, I talk with designer Jim Lin, one of the original Alpha playtesters and longtime R&D member.
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Aug 21, 2020 • 31min

#768: Ikoria, Part 1

In this podcast, I begin telling the in-depth story of Ikoria: Lair of Behemoths's design.
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Aug 21, 2020 • 33min

#767: Ethan Fleischer

In this podcast, I talk with designer Ethan Fleischer about all the premier sets he's led or co-led the design for.
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Aug 14, 2020 • 30min

#766: Black-Green

The pandemic is lasting a little longer than expected, so I've decided to have one podcast interview a week and have the other be similar to the old solo podcasts where I talk about Magic design. Today is another in my two-color philosophy series. In this podcast, I talk about black-green.
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Aug 14, 2020 • 31min

#765: Graeme Hopkins

In this podcast, I talk with Graeme Hopkins, one of the finalists from the first Great Designer Search and someone who currently works on Magic: The Gathering Arena.
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Aug 7, 2020 • 29min

#764: Brian Schneider

In this podcast, I talk with Brian Schneider, former Magic head developer. We talk about the many sets he worked on during his time at Wizards.
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Aug 7, 2020 • 30min

#763: Witney Williams

In this podcast, I talk with Witney Williams, the director of global events. She and I talk about all the things that go into running large Magic events.

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