Magic: The Gathering Drive to Work Podcast

Mark Rosewater
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Sep 24, 2021 • 32min

#872: Zombies, Part 1

In this podcast, I look back at the history of Zombies and share some card-by-card design stories of some of the earliest Zombies.
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Sep 24, 2021 • 32min

#871: Midnight Hunt with Ian Duke

I sit down with Designer Ian Duke to talk about the design of Innistrad: Midnight Hunt.
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Sep 17, 2021 • 31min

#870: Innistrad: Midnight Hunt Design

I talk about the design of Innistrad: Midnight Hunt.
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Sep 17, 2021 • 33min

#869: Midnight Hunt Commander with Corey Bowen

I sit down with Designer Corey Bowen to talk about how the Commander decks for Innistrad: Midnight Hunt were created.
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Sep 10, 2021 • 30min

#868: Magic Showcase 2021 Video

I went to Los Angeles to shoot the video announcing the products of 2022. This podcast tells the story of my trip.
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Sep 10, 2021 • 31min

#867: Unstable with Glenn Jones

I sit down with former Editor (and now Game Designer) Glenn Jones to talk about the editing of Unstable.
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Sep 3, 2021 • 32min

#866: Equipment, Part 2

In this podcast, I continue talking about the history of the Equipment subtype and share some card-by-card design stories.
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Sep 3, 2021 • 32min

#865: Strixhaven with Taylor Ingvarsson

I sit down with Art Director Taylor Ingvarsson to talk about the art design of Strixhaven.
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Aug 27, 2021 • 32min

#864: Equipment, Part 1

In this podcast, I start talking about the history of the Equipment subtype and share some card-by-card design stories.
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Aug 27, 2021 • 39min

#863: Shards of Alara with Devin Low

I sit down with former R&D member Devin Low to talk about the design of Shards of Alara.

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