

Magic: The Gathering Drive to Work Podcast
Mark Rosewater
Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!
Episodes
Mentioned books

Sep 22, 2023 • 30min
#1072: Green-Blue-Red
This podcast is my seventh (of ten) in my series on three-color philosophies. Today, I talk all about green-blue-red.

Sep 22, 2023 • 30min
#1071: Wilds of Eldraine Story with Roy Graham
In this podcast, I sit down with Roy Graham, the person in charge of overseeing Magic Story, to talk about Magic storytelling and the making of the Wilds of Eldraine story.

Sep 15, 2023 • 30min
#1070: Wilds of Eldraine Play Design with Ben Weitz
In this podcast, I sit down with Play designer Benjamin Weitz to talk about the Play Design of Wilds of Eldraine.

Sep 15, 2023 • 31min
#1069: Heroes of the Realm
A number of years ago, Wizards started a new employee appreciation program which resulted in us making not quite official Magic cards. In this podcast, I talk about how they got made and walk through the designs.

Sep 8, 2023 • 30min
#1068: Red-White-Black
This podcast is another in my three-color series. Today, I talk all about red-white-black.

Sep 8, 2023 • 30min
#1067: Wilds of Eldraine Commander with Jeremy Geist
In this podcast, I have Jeremy Geist on the show to talk about the design of the Wilds of Eldraine Commander decks.

Sep 1, 2023 • 34min
#1066: Wilds of Eldraine Design
In this podcast, I talk about the influence of Throne of Eldraine on the design of Wilds of Eldraine.

Sep 1, 2023 • 31min
#1065: Wilds of Eldraine Set Design with Ian Duke
In this podcast, I discuss Wilds of Eldraine set design with Ian Duke, the set's lead set designer.

9 snips
Aug 25, 2023 • 35min
#1064: Inclusion over Exclusion
In this podcast, I talk about the meaning and philosophy of "inclusion over exclusion" from a game design standpoint.

Aug 25, 2023 • 32min
#1063: Wilds of Eldraine Vision Design with Chris Mooney
In this podcast, I talk about Wilds of Eldraine vision design with guest Chris Mooney, lead vision designer for the set.


