

Taking 20 Podcast
Taking 20 Podcast
Short, bite-sized RPG advice, tips, and tricks for DMs and players of tabletop role playing games (TTRPG)
Episodes
Mentioned books

Jun 13, 2021 • 20min
Ep 77 - Optional and Crazy Combat Rules That Can Quicken Your Game
Are your tabletop combats dragging on endlessly? Discover innovative rules that can speed up gameplay and keep everyone engaged. Explore strategies for faster initiative rolls and simplified damage calculations. Learn about unconventional ideas that balance efficiency with the thrill of unpredictability. Say goodbye to long waits and repetitive explanations, and hello to a more dynamic gaming experience. Get ready to transform your D&D or Pathfinder sessions with these fresh and exciting combat techniques!

Jun 6, 2021 • 18min
Ep 76 - Customizing Prewritten Campaigns
Prewritten modules and adventures are a DM's friend. They are simple, canned documents that you can insert into your world as needed but they're better if you customize them; make them more integrated with your game world, your players' characters, and important NPCs. Don't know where to get started? I'm here to help.

May 30, 2021 • 17min
Ep 75 - Better Backstories
You're starting a new campaign! Yay! Everything is so shiny and new. Your DM has asked you to come up with a backstory for your dragonborn druid from the high deserts and you have no idea where to begin. How do I incorporate my backstory into the DM's world? How can I help my DM create adventures with my backstory?
Or you may be a DM who wants to incorporate backstories into the new campaign and you aren't quite sure how to proceed. Good news everyone! This episode can help you either way.

May 23, 2021 • 16min
Ep 74 - Monster Series - Owlbears
Owlbears - one of my favorite monstrosities to throw at my players. Sneaky ambushers? Nah. Subtlety is for chumps. In this episode we talk about the history of the owlbear, its properties, and how DMs can use them in their campaigns.

May 16, 2021 • 19min
Ep 73 - Oops the PCs Killed the Big Bad
Learn how to handle it when player characters unexpectedly defeat the main villain in a campaign, with creative strategies to keep the narrative engaging. Discover tactics for keeping the big bad alive, from avoiding direct confrontation to utilizing minions. Explore the importance of introducing a powerful antagonist early on and maintaining their presence throughout the storyline.

May 9, 2021 • 20min
Ep 72 - Minimalist DM Prep Tips
This topic was suggested by Adrian Young on the Taking 20 Facebook page. Lots of DMs burn out because they spend hours and hours preparing for gaming sessions while their players get to just show up and play. In this episode, we talk about tools that DMs can use to reduce their overall prep time before each gaming session.

May 2, 2021 • 18min
Ep 71 - Debilitating Conditions
Certain conditions that affect characters can have a negative effect at your table. While I don't advocate completely getting rid of some of these conditions, in this episode I talk about how DMs should use them with caution and advice for players whose characters are taken out of the fight or gaming session by one or more of these conditions.

Apr 25, 2021 • 21min
Ep 70 - Artifacts and Other Devices of Power
Artifacts can be simple engines to generate adventures or powerful items wielded by the PCs to accomplish a mission or slay a powerful creature. Used without care, however, and artifacts will break your game. In a slightly long episode, we discuss the positive and negatives of artifacts and how DMs can use them in their games.

Apr 18, 2021 • 16min
Ep 69 - Monster Series - Succubus and Incubus
Succubi and their lesser known male cousins, the incubi: devious, corrupting masters of temptation with pleasures of the flesh and mind. How can a DM use these in a campaign? How do they fight? What would my succubus look like? Tune in and find out!

Apr 11, 2021 • 20min
Ep 68 - All About the Big Bad
A good villain can make or break your campaign. How do you make villains that feel real, are well-rounded, and memorable for your players? Come on in and take a listen.
Edit: Yes, it's a touch over 20 minutes. I edited down and edited down and feel like I already cut too much. I'm asking for your forgiveness for the 24 extra seconds.


