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Alanah Pearce
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Aug 23, 2023 • 1h 12min

137. The Games Industry and Communication

This week, Mike and Alanah discuss some of the responses to Baldur's Gate 3's exceptional quality.
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Aug 17, 2023 • 1h 22min

136. Taylor Swift and Stray Gods (ft. Liam Esler!)

We have our first ever guest! Summerfall Games' Liam Esler joins Alanah and Austin to talk about Taylor Swift's enormous Eras Tour, plus, of course, the launch of Stray Gods.
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Jul 30, 2023 • 54min

135. Austin talks Stray Gods

This week, Alanah, Mike, and Austin are back to chat about Stray Gods, plus a little bit of Barbie and Oppenheimer at the very end.
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Jun 10, 2023 • 58min

134. Who is the Apple Vision Pro for?

This week, we talk about Apple's new Vision Pro and how it might assist with each of our vocations, as well as AI, again. Turns out it's still relevant. Who'd have thought?
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Jun 7, 2023 • 1h 2min

133. Zelda and When Players Over-Think Puzzles

This week (technically last week, the audio file just got stuck in processing and I didn't realise), Austin, Alanah, and Mike discuss The Legend of Zelda: Tears of the Kingdom and if players can be prevented from over-thinking puzzles.
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May 6, 2023 • 1h 22min

132. Tron: Identity and Stray Gods

We're back from a month off! And this week, we catch up on Bithell Games' latest release - Tron: Identity. Then Austin (and his dog Canvas) join to catch us up on a game he and Troy have been hard at work on, called Stray Gods. Turns out both games excell in player choice. Neat. Did I mention Canvas?
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Apr 3, 2023 • 53min

131. Physics in Zelda and E3 got Cancelled

This week, Alanah and Mike talk about what makes Zelda's recent physics so impressive, E3's cancellation, and the latest from Bithell Games - Tron: Identity!
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Mar 11, 2023 • 51min

130. Troy on playing James in The Last of Us

This week, Alanah and Mike aggressively interrogate Troy about his experience playing Joel in The Last of Us (spoilers).
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Mar 8, 2023 • 30min

129. Games Industry Networking & Rocksteady's Suicide Squad

Alanah and Mike talk about DICE, and how alcohol is often encouraged at games industry events (but probably shouldn't be), plus why Rocksteady may have gone from making the Arkham series to making a game like Suicide Squad.
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Feb 11, 2023 • 51min

128. Austin on Why Assassin's Creed Won at the Grammys

This week, Alanah and Austin talk about The Grammys, and why/how Assassin's Creed: Valhalla won while games like Elden Ring and God of War were not nominated.

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