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Alanah Pearce
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Apr 24, 2021 • 1h 12min

59. What Makes a Good Performer

This week, we talk about YouTube, performances, what to look for in a job, and Jeff Kaplan leaving Blizzard. Surprising nobody, it's a real grab bag. Also, next week's episode will be live-streamed on YouTube!
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Apr 17, 2021 • 1h 21min

58. How QA Works

Apologies for the break last week, BUT WE'RE BACK! We don't have a Troy, but we do have discussions about what QA does, VR porn, and if social media is needed to get into the games industry.
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Apr 2, 2021 • 1h 9min

57. How to Audition for Voice Acting Roles

This week's episode covers multiple perspectives on the audition process, specifically for voice acting in games. And that's pretty much it. No, really, we stayed on topic almost the entire time. This will never happen again. 57 will be spoken about for ages to come. All hail 57.
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Mar 27, 2021 • 53min

56. Are Game Devs Lazy?

This week, we're dressed very fancy. You can't see that if you're listening to the audio version, but I felt you should know.
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Mar 20, 2021 • 1h 13min

55. What Makes "Bad" Game Design?

This week, we talk about the importance of conductors (for orchestras, though I'm sure both scientific conductors and train conductors are super important too), visiting the sets of Blockbuster films, game design, and how video games are in their 'teenage' years. Also, WE HAVE NEW MERCH!
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Mar 17, 2021 • 1h 9min

54. Video Game Languages and Star Trek

I have had so many problems getting the audio for this episode to publish that I give up on re-writing the description again.
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Mar 6, 2021 • 51min

53. This Year's BAFTA Games Nominees

This week, Alanah, Troy, Mike, and Austin talk about this year's BAFTA nominees across most of the categories. We also delve into Point and Click Adventure games and our mixed thoughts on The Queen's Gambit.
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Feb 27, 2021 • 1h 9min

52. Why Games Use Motion Blur

gib nice review on aplpy podcast pls
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Feb 20, 2021 • 1h 14min

51. We Are (not) Scientists

No really, we mostly talk about science. And then a bit about what we consider a "scientist" to be, and then like the tiniest bit about TLOU casting at the very end. "Video Game Podcast."
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Feb 13, 2021 • 1h 3min

50. CD Projekt's Data Breach & Warner Bros' Patent

We made it to 50 episodes, what!? This week, we discuss how CD Projekt's data breach may actually influence the company, and Warner Bros' decision to patent the Nemesis System from Shadow of Mordor.

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