

Tales from the Backlog
Dave Jackson
A video games podcast where Dave Jackson and guests break down and discuss the games they play. Each episode looks at one game in depth, focusing on mechanics, story, music and other aspects, with no spoilers until a clearly marked spoiler wall in the middle.
Episodes
Mentioned books

Jan 14, 2026 • 1h 4min
198: Crazy Taxi (with Darren Hupke - Pixels & Polygons)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
In the midst of so many games and podcasts with heavy story themes, sometimes it's nice to just play a video game-ass video game. And so here we have Crazy Taxi (Sega, 2000), plowing through a bunch of mailboxes on its way to the podcast schedule. This is a seminal game, especially for Dreamcast owners and arcade-goers, that I had somehow never played before. So what was it like playing for the first time in 2025? Listen in to find out!
Guest info: Darren Hupke (he/him)
Find all of Darren's work https://pixelsandpolygons.net/
Follow on BlueSky https://bsky.app/profile/darrenhupke.bsky.social
TIMESTAMPS
0:00 Title Card
0:11 Introductions
4:05 Our Histories with Crazy Taxi
9:56 Opening Thoughts About Crazy Taxi
13:50 Game Setup
23:34 Crazy Box Mode and Advanced Maneuvers
31:26 Sense of Humor, Future Crazy Taxis and Soundtrack
43:39 Real Life Crazy Taxis and Product Placement
49:40 Closing Thoughts and Recommendations
55:00 Darren's Books and Pixels & Polygons
1:00:31 Announcements and Patron Thank-Yous
Music used in the episode: All I Want (The Offspring), Ten in 2010 (Bad Religion), Change the World (The Offspring)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Jan 7, 2026 • 2h 20min
Backlog Resolutions 2026
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server and make your own resolutions!- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
For the past few years, we've been making "backlog resolutions" each year- choosing a list of games from our libraries that we keep telling ourselves "I'm gonna play that someday" and....playing them! What a concept! Well, we're playing most of them. In what's becoming a yearly tradition, I'm joined by some friends to discuss our experience throughout the year.
Guest info:
CtrlAltNoob (she/her)- find her work at https://ctrlaltnoob.com/ and follow on BlueSky https://bsky.app/profile/ctrlaltnoob.bsky.social
Taylor/Athunderheart (she/they)- Follow on Instagram https://www.instagram.com/athunderheart/ and BlueSky https://bsky.app/profile/athunderheart.bsky.social
Soccr (any/all)- Follow on BlueSky https://bsky.app/profile/soccr.bsky.social
TIMESTAMPS
0:00 Title Card
0:11 Introductions
4:45 Stats from 2025's Resolutions
7:11 General Thoughts and Experiences
21:31 Resolutions Success Stories
53:33 Patron Thank-Yous
55:37 Why Didn't We Play Them All?
1:25:57 Lessons & Strategies for 2026
1:40:59 Sneak Peek at Our 2026 Lists
1:59:40 Closing Thoughts
2:10:37 Guest Plugs
Music used in the episode:
Bless My Stars (Akitaka Tohyama - Beautiful Katamari OST)
a forty-six story motel (RJ Lake - El Paso, Elsewhere OST)
Mortol (Gameplay) (Eirik Suhrke - UFO 50 OST)
Bionic Bay (Francisco Javier Pérez - Bionic Bay OST)
Check out Dave talking about NieR: Automata on Pixel Project Radio https://linktr.ee/pixelprojectradio
Check out the King of Games 1999 FINALE on Retro Hangover https://linktr.ee/retrohangover
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Dec 31, 2025 • 1h 24min
2025 In Review/Games of the Year
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
All paid patrons can listen to a bonus episode about our favorite non-2025 games that we played this year! https://www.patreon.com/posts/our-favorite-non-146887020
It's that time! End of the year time! Games of the year time! This year I polled Discord and Patreon members on their favorites of the year, tallied them up, and here are the results! Then, I close out the show with my own top 10 and some other thoughts as we bring the 2025th year to a close. Please enjoy!
TIMESTAMPS
0:00 Title Card and Introduction
4:50 Community Honorable Mentions
10:10 Community Top 10
28:31 Dave's Honorable Mentions
30:02 Dave's #10
32:14 Dave's #9
35:06 Dave's #8
38:21 Dave's #7
41:43 Dave's #6
46:05 Dave's #5
49:12 Dave's #4
54:18 Dave's #3
57:58 Dave's #2
1:04:27 Dave's #1
1:14:34 Closing Thoughts
1:21:50 Patron Thank-Yous
Music used in the episode:
Your Host for Tonight (Chipzel- Dicey Dungeons OST)
Beginner's Luck (Chipzel- Dicey Dungeons OST)
Polarity (Francisco Javier Pérez- Bionic Bay OST)
Monoco (Lorien Testard- Clair Obscur: Expedition 33 OST)
Gestral Beach- Is It a Gestral or a Volleyball (Lorien Testard- Clair Obscur: Expedition 33 OST)
Lumiose City (Day) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST)
Story of All Manor (Trigg & Gusset- Blue Prince OST)
Manor- Our Painted Home (Lorien Testard- Clair Obscur: Expedition 33 OST)
Lumiose City (Night) (Shota Kageyama, Carlos Eiene- Pokemon Legends Z-A OST)
The Storm (Olivier Deriviere- South of Midnight OST)
Mysterious Swamps (Olivier Deriviere- South of Midnight OST)
Enter Sektori (Tommy Baynen- Sektori OST)
The Beauty of Nature (Miwako Chinone- Monster Hunter Wilds OST)
Many Nights a Whisper (fingerspit- Many Nights a Whisper OST)
Ten Years Ago You Were Chosen (fingerspit- Many Nights a Whisper OST)
Signalchaser (Amos Roddy- Citizen Sleeper 2: Starward Vector OST)
Suncatchers (Amos Roddy- Citizen Sleeper 2: Starward Vector OST)
Introduction (C418- Wanderstop OST)
Simon's Theme (Trigg & Gusset- Blue Prince OST)
Bilewater (Christopher Larkin- Hollow Knight: Silksong OST)
Bellhart (Christopher Larkin- Hollow Knight: Silksong OST)
Une vie à t'aimer (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST)
Gestral Beach- I'd Rather Play Petanque (Lorien Testard, Alice Duport-Percier, Victor Borba- Clair Obscur: Expedition 33 OST)
Battle Theme No. 1 (Toma Otowa- Ghost of Yotei OST)
Raise the Sails (Saori Yoshida- Like a Dragon: Pirate Yakuza in Hawaii OST)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Dec 24, 2025 • 2h 21min
197: Astro Bot (with Josh Covel - Still Loading Podcast)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
With the world being the way it is, it's a rare treat to play a game that's just pure joy from start to finish, and that is exactly what Astro Bot (Team Asobi, Sony, 2024) brings. From the opening cutscene to the final boss, Astro Bot is both one of the greatest platformers ever made and a joyous celebration of 30 years of Playstation history. I treasure a game like this as a player, and almost even moreso as a critic. I hope you enjoy the discussion!
Guest info: Josh Covel (he/him)
Check out Still Loading Podcast https://www.stillloadingpodcast.com/
TIMESTAMPS
0:00 Title Card
0:33 Introductions
6:11 Our Histories with Astro Bot
9:42 Opening Thoughts
13:06 Game Setup and Playstation History
23:08 Criticisms of The Playstation Tie-Ins
39:34 Gameplay & Powerups
49:20 Complexity and Difficulty
1:00:19 Collectibles and Secrets
1:08:15 Music and Sound Design
1:23:55 Closing Thoughts and Recommendations
1:29:13 Still Loading Podcast
1:34:58 Spoiler Wall and Patron Thank-Yous
1:37:34 Spoiler Section- Playstation Themed Levels
2:01:43 Final Level and Miscellaneous Favorite Things
Music used in the episode is credited to Kenneth C M Young. Tracks used: I Am Astro Bot (ASTRO BOT Remix), Disco Tree, Big Wave, You Know What You've Got To Do, Drake's BOTtune, Bot of War
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Dec 17, 2025 • 1h 52min
196: Sword of the Sea (with AndresPlays)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
There is a certain type of atmospheric (usually) indie game that gets praised for its tone, vibes and emotional impact, but sometimes criticized for underbaked or limited gameplay mechanics. Walking sims used to get the brunt of this, but the same could also be said for games like Sword of the Sea director Matt Nava's most famous works, Journey and Abzu. Sword of the Sea may not be an intentional response to those criticisms, but it does add more "involved" gameplay into the fold, incorporating sand surfing and tricks into your verb set. It then begs the discussion- on paper, adding more involved gameplay is good, right? But is that always the case?
Guest info: AndresPlays (he/him)
Twitch, Writing and More https://linktr.ee/andresplays93
Follow on BlueSky https://bsky.app/profile/andresplays.bsky.social
TIMESTAMPS
0:00 Title Card
0:19 Introductions
4:50 Our Histories With Matt Nava's Games and Sword of the Sea
7:43 Opening Thoughts About Sword of the Sea
14:35 Game Setup and Visual Presentation
20:00 Speed and Sand Surfing
36:16 Music and Visual Presentation
39:54 Lack of Punch and Impact
56:01 Top-Level Story Thoughts
1:01:05 Closing Thoughts and Recommendations
1:06:24 AndresPlays- Writing, Streaming and Little Victories
1:11:37 Spoiler Wall & Patron Thank-Yous
1:14:28 Spoiler Section- Story Interpretations
1:28:05 Hype Moments and Ending
Music used in the episode is credited to Austin Wintory. Tracks used: From a drop, a flame, One drop remained, Unpredictable and joyous, Swimming in the sky, Sacred River, A city where none live
Check out Dave on Geeks & Grounds analyzing Final Fantasy X https://www.geeksandgrounds.com/
Check out Dave on Pixel Project Radio analyzing NieR: Automata https://linktr.ee/pixelprojectradio
Check out Dave on the King of Games 1999 https://linktr.ee/retrohangover
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Dec 10, 2025 • 2h 19min
195: Legend of Grimrock 2 (with Shane Selterre - Retro Hangover)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
One of the best things about the thriving indie game scene is that dead genres come back to life, and nothing exemplifies that more than the return of the blobber/first-person dungeon crawler with Almost Human's Legend of Grimrock series. Combining the thrill of exploration in those old school games with modern sensibilities, Legend of Grimrock 2 is one of the best RPGs I've ever played, and I couldn't wait to discuss it on the show.
Guest info: Shane Selterre (he/him)
Check out everything Retro Hangover! https://linktr.ee/retrohangover
TIMESTAMPS
0:00 Title Card
0:24 Introductions
5:02 Our Histories with Legend of Grimrock 2
13:03 Opening Thoughts about Legend of Grimrock 2
17:04 Story Setup
21:18 Dungeon Crawling...Outside?
25:58 Party Creation and the Combat Dance
37:00 Situational Awareness
45:18 Exploration and Inventory
52:31 Puzzles and Traps
1:03:18 Character Building
1:27:19 Music and Sound Design
1:33:13 Closing Thoughts and Recommendations
1:37:49 Retro Hangover Podcast
1:42:54 Spoiler Wall and Patron Thank-Yous
1:45:37 Spoiler Section- Favorite Stuff
2:02:29 Spoiler Section- Final Bosses and Endings
Music used in the episode is credited to Scoring Helsinki: Main Theme, Prologue (The Isle), Battle Is On Pt. 1, Master and the Apprentice, Credits Theme
Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/
Check out Dave on Pixel Project Radio https://linktr.ee/pixelprojectradio
Check out the King of Games 1999 https://retrohangover.captivate.fm/episode/king-of-games-99-round-4-match-1-silent-hill-vs-tony-hawks-pro-skater
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Dec 3, 2025 • 2h 28min
194: The Legend of Zelda: Tears of the Kingdom (with Michael Berger - Bits of Time)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
What could Nintendo possibly do to follow up the game that "saved gaming" for me? Well, they simply iterated on and evolved everything about Breath of the Wild to make one of the most creativity and freedom-focused games ever. It's simple, really- why don't more people think of this? Sarcasm aside, Tears of the Kingdom is an absolute wonder, and we're lucky to have it. Hope you enjoy the discussion!
Guest info: Michael Berger (he/him)
Check out Bits of Time on YouTube https://www.youtube.com/@bitsoftimemedia
Check out the Bits of Time podcast https://podcasts.apple.com/us/podcast/bits-of-time/id1616941089
Check out everything else Michael is doing https://campsite.bio/matterofmichael
TIMESTAMPS
0:00 Title Card
0:21 Introductions
5:35 Our Histories with Zelda and Tears of the Kingdom
8:49 Opening Thoughts About Tears of the Kingdom
16:39 Story Setup
20:26 Storytelling and Nonlinear Design
25:34 Emergent Story and the Adventure
29:52 Link's New Toys
48:58 Emergent Gameplay and the Magic of Scrounging
57:18 Dungeons and Boss Fights
1:03:15 Enemy and Boss Variety
1:08:07 The Depths and Exploration
1:16:33 Art Design and Music
1:23:20 Final Thoughts and Recommendations
1:31:31 Bits of Time
1:36:11 Spoiler Wall and Patron Thank-Yous
1:38:25 Spoiler Section- Favorite Temples and Backstory
2:03:11 Final Boss and Ending
Music used in the episode is credited to Hajime Wakai, Manaka Kataoka, Maasa Miyoshi, Masato Ohashi and Tsukasa Usui. Tracks used: Title, Hyrule Castle - Upheaval, Shrine Battle, Seized Construct Battle, Skydive, Lookout Landing, Ganondorf's Theme, Final Dive
Check out Dave on Geeks & Grounds https://www.geeksandgrounds.com/
Check out Dave on Pixels & Polygons https://rss.com/podcasts/pixelspolygons/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Nov 26, 2025 • 2h 13min
193: Asura's Wrath (with Nick & Will - Friday Night Gamecast)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Some games just stand out from the pack, and with its episodic anime structure, QTE-heavy cutscenes and South Asian religious inspirations, there is nothing quite like Asura's Wrath (CyberConnect2, Capcom, 2012). A quintessential flawed game that everyone should try, Asura's Wrath overcomes its bad combat and dated approach to player engagement by just simply being cooler and more hype than basically every other game. Listen in to find out more!
Guest info: Nick (he/him) and Will (he/him) of Friday Night Gamecast
Check out Friday Night Gamecast https://fridaynightgamecast.buzzsprout.com/
Follow on BlueSky https://bsky.app/profile/fngcpod.bsky.social
Follow on Instagram https://www.instagram.com/fridaynightgamecast/
TIMESTAMPS
0:00 Title Card
0:27 Introductions
5:17 Our Histories with Asura's Wrath
11:16 Top-Level Thoughts
19:44 Story Setup and Worldbuilding
28:47 Episodic Anime Structure
37:03 Presentation and Spectacle
43:48 More QTEs Than You Can Shake a Stick At
51:33 Action Gameplay
1:14:00 Closing Thoughts and Recommendations
1:17:26 Friday Night Gamecast
1:20:28 Spoiler Wall & Patron Thank-Yous
1:22:32 Spoiler Section- Hype Moments, The Gohma and the Demigods
1:46:55 Spoiler Section- Asura's Revenge & Epilogue
Music used in the episode is credited to Chikayo Fukuda. Tracks used: Main Theme, Furious, Orphan Wolf Legend - Fang, One Who Spins Ideas, Option, Asura's Wrath, In Your Belief, Trembling Belief
Catch Dave on Geeks & Grounds all of November and December for a deep dive into Final Fantasy X: https://www.geeksandgrounds.com/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Nov 19, 2025 • 2h 35min
192: Heaven's Vault (with Rebekah Valentine)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Ever have one of those games that sits in your library, untouched for years, until something finally gives you the push to play it...and you end up kicking yourself for waiting so long? That's Heaven's Vault, and without our community Backlog Resolutions challenge, I would have missed out on one of the coolest games I think I've ever played. Listen in to find out why!
Guest info: Rebekah Valentine (she/her)
Read Reb's work on IGN https://www.ign.com/person/duckvalentine
Follow on BlueSky https://bsky.app/profile/duckvalentine.bsky.social
Check out Nintendo Voice Chat https://podcasts.apple.com/us/podcast/nintendo-voice-chat/id276268457
TIMESTAMPS
0:00 Title Card
0:22 Intros
5:05 Our Histories with Heaven's Vault and Language Learning
9:43 Opening Thoughts
14:30 Story Setup and Reactive Storytelling
29:37 Aliyah and Six
35:52 Language Learning
50:22 Visuals and Music
55:40 Closing Thoughts and Recommendations
58:13 Reb's Work at IGN
1:01:34 Spoiler Wall and Patron Thank-Yous
1:03:35 Spoiler Section- What Happened in Our Playthroughs?
1:35:53 Spoiler Section- Language Discoveries
1:44:40 Spoiler Section- The Wildest Turn of Events
2:03:54 Spoiler Section- Ending Discussion
Music used in the episode is credited to Laurence Chapman. Tracks used: An Ancient Language, The Desperate Ways, Before the Fall, The Nebula, Fantasia on One Good Moon, Heaven's Vault, An Ancient Language (Cello & Piano)
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog

Nov 12, 2025 • 2h 44min
191: Pokémon Scarlet and Violet (with Kate & Emily - No Small Games)
Support my work on Patreon- https://patreon.com/realdavejackson
Join the Tales from the Backlog Discord server- https://discord.gg/kAqSBb6jH2
Buy me a coffee on Ko-fi- https://ko-fi.com/realdavejackson
Modern Pokémon games are divisive, but rarely due to technical performance. Pokémon Scarlet and Violet (Game Freak, 2022) released in an embarrassing state, and are hoping for a comeback with their recent Switch 2 editions. So now that the bugs are squashed and the framerate is stable, what kind of game was lurking under all of those issues? Listen in to find out.
Guest info: Kate Hunter (she/any) and Emily Merritt (she/her)
Check out the No Small Games podcast and website https://nosmallgames.com/
Follow Kate on BlueSky https://bsky.app/profile/katerblossom.bsky.social
Follow Emily on BlueSky https://bsky.app/profile/aspecificegg.bsky.social
TIMESTAMPS
0:00 Title Card
0:16 Intros
5:53 Our Personal Histories with Pokémon
12:52 Opening Thoughts About Pokémon Scarlet & Violet
21:44 World and Story Setup
36:07 Nonlinear Design
42:50 Is the Story Actually Good, or Are We Grading On a Curve?
54:25 Visuals/Presentation
1:01:37 Open World Design
1:17:28 New Quick Battle System
1:22:28 Combat, Team Building and Challenge?
1:41:08 Closing Thoughts and Recommendations
1:47:16 No Small Games
1:54:07 Spoiler Wall and Patron Thank-Yous
1:56:55 Spoiler Section- Our Teams, Area Zero, Ending
2:28:06 Spoiler Section- DLCs
Music used in the episode:
Title Screen (Junichi Masuda, Go Ichinose)
Home (Junichi Masuda)
Poco Path (Junichi Masuda)
Battle! (Trainer Battle) (Junichi Masuda)
Area Zero (GAME FREAK)
Pokémon Center (Junichi Masuda)
Welcome to the Paldea Region! (Minako Adachi, Toby Fox)
Check out Dave on Geeks & Grounds in November and December- https://www.geeksandgrounds.com/
Check out Dave on the Character Issues podcast- https://www.buzzsprout.com/1306474
Check out Dave on Nostalgium Arcanum- https://nostalgiumarcanum.fireside.fm/
Social Media:
BlueSky- https://bsky.app/profile/tftblpod.bsky.social
Instagram- https://www.instagram.com/talesfromthebacklog/
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricaturesSupport Tales from the Backlog


