Indie Game Lunch Hour

Indie Game Academy
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Apr 24, 2024 • 1h 2min

We Ran a 40-Person, AA-Sized Game Jam

In this special episode, we delve into the magic behind the making of "Child of Ruin," an enchanting narrative RPG born from the collaborative efforts of 40 wizards from the Indie Game Academy. Discover the story behind the game's creation, the challenges faced by the team, and the journey from concept to reality. We also explored the unique voice acting contributions that breathe life into this enchanting adventure. Whether you're a gamer, developer, or simply curious about the creative process, this episode offers insights and inspiration aplenty.Learn more about Child Of RuinLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Apr 17, 2024 • 1h 2min

Importance of Understanding Your Audience

Explore the world of indie game marketing with guest Andrew Pappas, founder of Rengen Marketing and host of the Indie Game Movement podcast. In this episode, Andrew shares his expertise on understanding your audience, drawing from his experiences speaking at renowned events like GDC and PAX. Gain valuable insights into the importance of audience analysis for indie game developers and how it can shape effective marketing strategies.Learn more about AndrewLearn more about Indie Game MovementLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Apr 10, 2024 • 52min

What Does It Take To Be a Combat Designer?

Join us in this episode as we delve into the world of combat design with Bader AlQahtani, a graduate of the NYU Game Center and Combat Designer at Studio Pixanoh. We explore what it takes to craft engaging combat experiences, drawing from Bader's experience working alongside industry veterans from Riot Games, Blizzard, and Bethesda. Discover the intricacies behind his notable project, Dragon Ball Demon Breaker, hailed as one of the best fan-games in the Dragon Ball universe by GameInformer, GameRant, and TheGamer.Learn more about BaderLearn more about Studio PixanohLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Apr 3, 2024 • 1h 15min

Resilience In The Job Hunt

Join us in this episode as we delve into the world of job hunting with Tim Wood, a seasoned headhunter, copywriter, and multi-talented individual. From his experiences in recruiting top talent in the gaming industry to his passion for martial arts and writing, Tim shares insights on resilience and adaptability in navigating the competitive job market. Whether you're a seasoned professional or just starting your career journey, this episode promises valuable tips and inspiration for staying resilient in your job hunt.Learn more about TimLearn more about Writer FinderLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Mar 27, 2024 • 57min

All about Independent Games

Explore the world of independent games with our guest, a seasoned professional in the gaming industry. Starting as a QA tester at Bethesda Softworks, he transitioned into a successful career as a game developer and engineer, releasing his own projects along the way. Now, as a Game Director at Kongregate, he balances his time between leading major projects and pursuing his passion for independent games. Join us as we delve into his journey and insights into the vibrant world of indie gaming.Learn more about JakeLearn more about KongregateLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Mar 20, 2024 • 49min

About Communities... ?

Join us for a special community-focused episode as we dive into the world of building communities in the gaming industry. In this episode, we chat with members of the Indie Game Academy community, comprised of passionate game developers and enthusiasts. Discover firsthand insights and strategies on how to cultivate a thriving community straight from those who are actively shaping it. Whether you're a seasoned developer or a gaming aficionado, this episode offers valuable takeaways on fostering engagement, collaboration, and success within gaming communities.Learn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Mar 13, 2024 • 57min

How To Make Your Multiplayer Game Survive Launch Day

In this episode, we sit down with Paolo, a seasoned veteran with a decade of experience in multiplayer game development. Former CEO of StarworkGC S.R.L., the studio behind the awesome game Hunt For Gods, Paolo now leads development at Ariokan and serves as Unity's Technical Lead for Small Scale Competitive Multiplayer Template. With insights honed through years of industry experience, Paolo shares invaluable tips and strategies on how to ensure your multiplayer game not only survives but thrives on launch day. Whether you're an indie developer or part of a larger studio, this episode is a must-listen for anyone navigating the competitive landscape of multiplayer game development.Learn more about PaoloLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Mar 6, 2024 • 1h 1min

Importance of Commercialization

Embark on an exciting journey into the world of gaming commercialization with Alessandro, an experienced business development and PR expert. Join us as we uncover the essential strategies for success, from forging strategic partnerships to elevating brands. Get ready for a lively discussion on harnessing the power of commercialization for lasting impact in the gaming industry!Learn more about AlessandroLearn more about XsollaLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Feb 28, 2024 • 54min

LinkedIn Coldcalling and Network Building

Join us this week on our podcast as we delve into the art of LinkedIn cold calling and network building with our guest, a seasoned level designer who's currently shaping the landscape of UEFN in collaboration with Creators Corp for the Fortnite Creative ecosystem. Gain insights and strategies from their wealth of experience in navigating professional connections and forging meaningful relationships in the industry.Learn more about NickLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.
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Feb 21, 2024 • 1h 1min

Why Do We Continue To Play Games Beyond The Campaign?

Tune in to our podcast as we sit down with Scott, a seasoned Systems Designer at Skydance Interactive, currently immersed in the innovative world of Behemoth VR. With a knack for crafting engaging gameplay experiences, Scott's expertise extends beyond the virtual realm; he's also a celebrated LinkedIn Top Voice in Game Design. Delve into his journey, from managing the live operations of a top sports game to sharing invaluable insights through his revered game design blog and newsletter, Signposted. Join us for a captivating discussion on the ever-evolving landscape of game design and beyond.Learn more about ScottLearn more about usJoin the next episode of the Indie Game Lunch Hour LIVE every Wednesday at 12pm EST on our Discord channel to answer your own burning questions and be immortalized in the recordings.

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