Game Dev Unchained

Game Dev Unchained
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May 31, 2023 • 1h 13min

0319: Beyond Borders - Game Localization Insights from Allcorrect's Demid Tishin & Marina Turkina

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠⁠ About this episode: In this captivating episode, experts, Demid Tishin & Marina Turkina, in video game localization discuss the intricacies of their field. They highlight how the process often comes in at the end of the development cycle, leading to a crunch situation, and share interesting anecdotes about the challenges of dealing with missed deadlines, tight budgets, and large amounts of text. The team delves into the importance of culturalization in the localization process, explaining how it can prevent potential cultural issues while improving player engagement. They touch upon the role of voiceovers in games, the organization of their localization teams, and some unique cases they've handled. If you're interested in the behind-the-scenes world of game development and want to understand how games become accessible to diverse global audiences, this is a must-listen episode. Game localization, 2D and 3D art services | Allcorrect - Games Localization Company (allcorrectgames.com) ⁠Marina Turkina | LinkedIn Demid Tishin | LinkedIn Connect with us: • 🖥 ⁠⁠⁠⁠http://gamedevunchained.com⁠⁠⁠⁠ • 🎞️ ⁠⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠⁠ •📸 ⁠⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠⁠
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May 23, 2023 • 1h 6min

0318: Unraveling the Challenges of Building Successful Game Development Studios with Dino Patti & Tadej Gregorcic

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠ About this episode: Dive into a captivating conversation with veteran game developers, Dino Patti & Tadej Gregorcic (Cofounders @ Coherence) as they share their rollercoaster experiences in the rapidly changing gaming industry. Listen to their tales of starting afresh with each new project, their transitions from being hands-on coders to leadership roles, and their adoption of advanced tools like Unity and Unreal to bring visions to life. Learn about the delicate balance they strike between creation and management, and the lessons they've gleaned from both successes and setbacks. Above all, explore their insights on building motivated teams, and the undeniable value of being surrounded by talented individuals. This episode is not just about gaming – it's a treasure trove of leadership wisdom that resonates far beyond the digital world. Don't miss out! Home · coherence ⁠Dino Patti | LinkedIn Tadej Gregorcic | LinkedIn For full show notes: https://wp.me/pcB0ew-1ai Connect with us: • 🖥 ⁠⁠⁠http://gamedevunchained.com⁠⁠⁠ • 🎞️ ⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠ •📸 ⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠
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May 16, 2023 • 1h 8min

0317: Roundtable News | Behind the Veil: The Complexities of Game Development and Market Reception

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠⁠ About this episode: Redfall's post-release period has been turbulent, adding to an already challenging week at Microsoft. Arkane Studios, typically a favorite among critics and fans, has been met with widespread disappointment, prompting questions about what went wrong. As day-1 glitches and significant bugs in games like Redfall become increasingly common, the gaming community's patience is wearing thin, leading to a surge in fervent reactions. In this week's roundtable news episode, we delve into the paradox of how advanced tools, rather than enhancing games and expediting their development, seem to be having the inverse effect. Our panel also addresses recent tech industry layoffs, Meta's change of strategic direction, and Apple's plans to both rectify and capitalize on the potential of AR/VR technology. ⁠Raymond Graham (@Wadarass) / Twitter Full show notes can be found here: Behind the Veil: The Complexities of Game Development and Market Reception – Game Dev Unchained Connect with us: • 🖥 ⁠⁠⁠http://gamedevunchained.com⁠⁠⁠ • 🎞️ ⁠⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠⁠ •📸 ⁠⁠⁠http://instagram.com/gamedevunchained⁠⁠
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May 9, 2023 • 1h 7min

0316: Indie Gaming's Last Stand: How Willem Delventhal Is Battling Corporate Dominance!

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. ⁠https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe⁠ About this episode: As a digital ecosystem thrives and transforms at a rapid pace, a recent conversation with game designer and educator Willem Delventhal offered insights into the evolving realm of game development. From the nuances of technological advancements to the ideological tug of war between indie creators and corporate giants, the discussion spanned a variety of pertinent topics within the gaming industry. For a complete breakdown and something to reference in written form visit the article here: ⁠https://wp.me/pcB0ew-19J Home | The Wizard of Joy (willemdelventhal.com) Experience | Willem Delventhal | LinkedIn⁠ Indie Game Academy | Online Video Game Development Bootcamp and Classes ⁠Willem Delventhal (@IfYouWillem) / Twitter Indie Game Lunch Hour (spreaker.com) Connect with us: • 🖥 ⁠⁠http://gamedevunchained.com⁠⁠ • 🎞️ ⁠⁠https://www.youtube.com/c/GameDevUnch...⁠⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠⁠https://anchor.fm/gamedevunchained/su...⁠⁠ •📸 ⁠⁠http://instagram.com/gamedevunchained⁠
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May 2, 2023 • 1h 31min

0315: How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette

Subscribe to Game Dev Unchained! Get access to subscriber-only episodes for a monthly subscription. https://podcasters.spotify.com/pod/show/gamedevunchained/subscribe About this episode: In a recent episode of Game Dev Unchained, host Brandon Pham sat down with Adnan Chaumette, founder of Polygon Flow, to discuss the rapidly evolving role of artificial intelligence (AI) in the gaming and entertainment industries. Chaumette, shared his insights on how AI technology has the potential to revolutionize the creation process for artists and developers. For a complete breakdown and something to reference in written form visit the article here: How AI is Taking Over the Gaming Industry and What It Means for You with Adnan Chaumette – Game Dev Unchained Polygonflow - Workflows of the future Adnan (@AdnanChaumette) / Twitter ArtStation - Adnan Chaumette Adnane Chaumette | LinkedIn Connect with us: • 🖥 ⁠http://gamedevunchained.com⁠ • 🎞️ ⁠https://www.youtube.com/c/GameDevUnch...⁠ • ✉️ info@gamedevunchained.com • 💰 ⁠https://anchor.fm/gamedevunchained/su...⁠ •📸 ⁠http://instagram.com/gamedevunchained
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Jan 17, 2023 • 1h 16min

0314: Students Getting into the Industry with Ian McDonell

About this episode: Recruitment have faltered for industry entry jobs this past year as more companies are embracing the hybrid/remote work. The main reason has been shifting towards more mature/disciplined candidates to offset the long onboarding process. This is obviously bad news for younger students who are looking to break into the industry near-term.  Ian McDonell is an Associate Environment Artist @ Lost Boys Interactive, have conquered the odds and is on this week's episode to give some insight on what worked for him and what didn't.  Ian McDonell | LinkedIn Ian McDonell - 3D Artist Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained
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Jan 10, 2023 • 1h 35min

0313: Roundtable News | What is up with Meta?

About this episode: There are a million things on how to run a tech company to the ground and that seems to be what Meta is all about lately. We talk about the best value for the buck as a gamer and also we catch up on the latest news affecting game developers. Connect with us: https://twitter.com/wadarass https://twitter.com/gamedevunchaind https://www.facebook.com/gamedevunchained https://www.instagram.com/gamedevunchaind/
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Jan 3, 2023 • 1h 16min

0312: AI Art Changing 2D Art and Concept Design Forever with Michael Shinde

About this episode: AI Generation have jumped into the art scene faster and more furious than anyone has anticipated. Artists are at contention with each other on whether it's a technology that should be embraced or is entirely destructive to all creative industries. This week, I invited Michael Shinde, a Senior Concept Artist at Riot Games, to give an introductory look at what the big issues are and the general conversations involving AI Art. https://www.linkedin.com/in/michael-shinde-45246266 https://www.facebook.com/michael.shinde/ Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained
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Aug 16, 2022 • 1h

0311: Broken Roads with Drop Bear Bytes

About this episode: Colin McComb (Fallout 2, Planescape:Torment and Wasteland 2) who is Creative Lead on Broken Roads. Craig Ritchie - Game Director  and Drop Bear Bytes co-founder & Leanne C. Taylor-Giles, Narrative Director talks about what they're bringing to the table and how inclusivity in relation to Australia's history is playing a huge part in their design approach. https://www.brokenroadsgame.com/ https://store.steampowered.com/app/1403440/Broken_Roads/ https://discord.gg/W9UZzrk https://twitter.com/BrokenRoadsGame https://www.instagram.com/dropbearbytes/?hl=en Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained
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Aug 9, 2022 • 1h 15min

0310: Leaving the Game Industry for Tech with Ryan Bullock

About this episode: Ryan Bullock have worked on the biggest games in the industry but in 2018 he was among a small group of developers that moved into Tech transferring the same skillset he has accumulated. This is a move that has become more prevalent in recent years, something that makes Ryan pretty much a pioneer in this space, relatively speaking. In this episode, he explains the differences he's seeing as well as what needs to be done to bridge the gap between the two industries.  https://www.artstation.com/rsbullock https://www.linkedin.com/in/ryryb https://twitter.com/RBullock Connect with us: • 🖥 http://gamedevunchained.com • 🎞️ https://www.youtube.com/c/GameDevUnch... • ✉️ info@gamedevunchained.com • 💰 https://anchor.fm/gamedevunchained/su... •📸 http://instagram.com/gamedevunchained

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