
Game Dev Unchained
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in!
Hosted by Brandon Pham
Latest episodes

Jan 3, 2023 • 1h 16min
0312: AI Art Changing 2D Art and Concept Design Forever with Michael Shinde
About this episode:
AI Generation have jumped into the art scene faster and more furious than anyone has anticipated. Artists are at contention with each other on whether it's a technology that should be embraced or is entirely destructive to all creative industries. This week, I invited Michael Shinde, a Senior Concept Artist at Riot Games, to give an introductory look at what the big issues are and the general conversations involving AI Art.
https://www.linkedin.com/in/michael-shinde-45246266
https://www.facebook.com/michael.shinde/
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• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
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Aug 16, 2022 • 1h
0311: Broken Roads with Drop Bear Bytes
About this episode:
Colin McComb (Fallout 2, Planescape:Torment and Wasteland 2) who is Creative Lead on Broken Roads. Craig Ritchie - Game Director and Drop Bear Bytes co-founder & Leanne C. Taylor-Giles, Narrative Director talks about what they're bringing to the table and how inclusivity in relation to Australia's history is playing a huge part in their design approach.
https://www.brokenroadsgame.com/
https://store.steampowered.com/app/1403440/Broken_Roads/
https://discord.gg/W9UZzrk
https://twitter.com/BrokenRoadsGame
https://www.instagram.com/dropbearbytes/?hl=en
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• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained

Aug 9, 2022 • 1h 15min
0310: Leaving the Game Industry for Tech with Ryan Bullock
About this episode:
Ryan Bullock have worked on the biggest games in the industry but in 2018 he was among a small group of developers that moved into Tech transferring the same skillset he has accumulated. This is a move that has become more prevalent in recent years, something that makes Ryan pretty much a pioneer in this space, relatively speaking. In this episode, he explains the differences he's seeing as well as what needs to be done to bridge the gap between the two industries.
https://www.artstation.com/rsbullock
https://www.linkedin.com/in/ryryb
https://twitter.com/RBullock
Connect with us:
• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained

Aug 2, 2022 • 1h 29min
0309: Roundtable News | Activision Blizzard and Meta Stopping Growth
About this episode:
Meta isn't happy with progress, Activision Blizzard has lower active monthly users, and everybody in the industry is on a wait and see approach for the next year. How does this all affect you?! Find out in this Roundtable News episode.
Connect with us:
https://twitter.com/wadarass
https://twitter.com/gamedevunchaind
https://www.facebook.com/gamedevunchained
https://www.instagram.com/gamedevunchaind/

Jun 29, 2022 • 59min
0308: Onsen Master with Derrick Fields
About this episode:
Derrick Fields is an artist, professor, and game designer based in Chicago, Illinois where they advocate for increasing the visibility of BIPOC individuals involved in games and the provision of resources to young creators who are considering a path in the medium.
His recent game Onsen Master is partly a tribute to his appreciation of Japanese culture and his time living in Japan, but overall it's a game produced by his studio Waking Oni Games.
https://wakingonigames.com/
https://twitter.com/wakingonigames
https://www.youtube.com/channel/UCrVT4b_DLTn_TuOEjWtgZ6A
https://whitethorngames.com/
Connect with us:
• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained

Jun 23, 2022 • 1h 19min
0307: Roundtable News | Hiring Freezes and Summerfest Review
About this episode:
The tech industry are freezing hires, it feels like we are going into a recession, and overall everyone is taking less risk. What does this all mean for game devs? Find out in this month's Roundtable news!
Connect with us:
https://twitter.com/wadarass
https://twitter.com/gamedevunchaind
https://www.facebook.com/gamedevunchained
https://www.instagram.com/gamedevunchaind/

May 19, 2022 • 1h 4min
0306: Art Boost | Environment Art in Unreal 5 with Daniel Martinger
About this episode:
Environment art with Daniel Martinger. Breaking down his project for the Carpenter's Cellar.
https://www.artstation.com/blackoudan
https://www.youtube.com/channel/UCg-u...
Connect with us:
• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained

May 10, 2022 • 1h 50min
0305: Roundtable News | Will Hybrid/Remote Working Last?
About this episode:
Watch the live video here: https://www.youtube.com/watch?v=YPH7wwj0MaE
Unionization is becoming a fast reality. Tech companies are retracing from their pandemic growth to pre-Covid levels. Game Developers are all starting to move back into the office. Find out in this month's Roundtable News.
Connect with us:
https://twitter.com/wadarass
https://twitter.com/gamedevunchaind
https://www.facebook.com/gamedevunchained
https://www.instagram.com/gamedevunchaind/

Apr 26, 2022 • 1h 1min
0304: Art Boost | Making Weapons for Back 4 Blood with Brad Boyles
About this episode:
Check out the video version: https://youtu.be/Abod_U1a-Ig
Brad Boyles is a Senior Weapon Artist at Turtle Rock Studios and was responsible for half the weaponry used in Back 4 Blood.
https://www.artstation.com/bradboyles
https://www.linkedin.com/in/bradboyles/
Connect with us:
• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained

Apr 19, 2022 • 1h 12min
0303: The Making of Genesis Noir with Evan Anthony & Jeremy Abel
This episode is sponsored by Grand Beats:
audioxp.net
About this episode:
Check out the video version (https://youtu.be/iJ32gdKI6X8)
Evan Anthony & Jeremy Abel were college friends majoring in advertisement and are the creators behind Genesis Noir. In this episode, we walk through their inception, kickstarter, signing up with a publisher, shipping, and post release.
https://store.steampowered.com/app/735290/Genesis_Noir/
https://www.epicgames.com/store/en-US/p/genesis-noir
https://www.genesisnoirgame.com/
Connect with us:
• 🖥 http://gamedevunchained.com
• 🎞️ https://www.youtube.com/c/GameDevUnch...
• ✉️ info@gamedevunchained.com
• 💰 https://anchor.fm/gamedevunchained/su...
•📸 http://instagram.com/gamedevunchained
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